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A market research based question regarding a potential new arcade game.
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DJ_Izumi:
What kinda arcade machine uses gamepads?  Unless you have them setup like game console kiosks at GameStop do, they're gonna get messed up rightiously quick.

How is the game going to make money if you buy continues with in game achivements?  The game makes money by eating your hard earned quarters.

How is this game made with 'arcade concepts in mind' if it's going to be an arcade game?  Arcade concepts should be the ONLY thing in mind.
ark_ader:
Unless you guys have oodles of money to burn, I would say that there are plenty of new markets out there that need talented developers.  The problem is, that developers tend to go with what they know, other than what they don't.  All copied and repetitive. 

I have one idea (unfortunately I cannot say what it is) that would be the next guitar hero, which would be a real challenge to meet, unfortunately the hardware aspect side would be difficult to organize.  Cryptic clue:  What everyone has, but a majority do not.

I am currently planning to get my degree with this idea, and I'm sure someone will make a boatload of cash out of it.  Its those ideas I would be looking at, not coin-op not general game markets.  Something completely different and fun/challenging.

I would start by looking outside the box.
HaRuMaN:

--- Quote from: DJ_Izumi on February 03, 2010, 04:42:20 am ---What kinda arcade machine uses gamepads?

--- End quote ---

Some of the Tekkens allow you to use your own PS pad.
HaRuMaN:

--- Quote from: saint on February 02, 2010, 01:29:36 pm ---http://groundkontrol.com/

http://www.daveandbusters.com/default.aspx

--- End quote ---

Don't forget Gameworks

http://www.gameworks.com/
CheffoJeffo:
There was an article in GameRoom Magazine some months back about some folks who designed, built and marketed their own arcade game ... that might be of interest as a good read. I can't remember which month that was offhand .
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