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| Ginsu Victim:
--- Quote from: DJ_Izumi on February 01, 2010, 11:05:19 pm ---I always figured having huge collections like that detracted from the machine anyway. A lot of arcade games afterall arn't that remarkable and if you have someone walk up to a machine with such a huge collection they'll be less likely to find something they'll enjoy as they scroll through the huge list. Better to pluck out the golden ones and make it sort of a 'best of', at least if other people are going to be playing like house guests. --- End quote --- I just have multiple lists in Mamewah: All Games No Mature 70s 80s 90s Neo Geo Lightgun several different lists by company |
| Haze:
--- Quote from: Jack Burton on February 01, 2010, 10:43:59 pm --- --- Quote from: isucamper on February 01, 2010, 05:48:30 pm ---Purpose MAME is strictly a non-profit project. Its main purpose is to be a reference to the inner workings of the emulated arcade machines. This is done both for educational purposes and for preservation purposes, in order to prevent many historical games from disappearing forever once the hardware they run on stops working. Of course, in order to preserve the games and demonstrate that the emulated behavior matches the original, you must also be able to actually play the games. This is considered a nice side effect, and is not MAME's primary focus. http://mamedev.org/about.html --- End quote --- That's just a load of BS. They know exactly what they are doing. Of course they have the need to appear academic in order to preserve the integrity of the project and not let it devolve into hundreds of hacks and add-on features, so the above statement is nice to use a a guideline. --- End quote --- Really? Do you think I have any actual interest in the various 8-liners I've been emulating beyond the hardware that they run in? They offer no gameplay, are utterly mundane and I wish nobody had ever even come up with the concept of them; the hardware and various security solutions and seeing how many of them were hacked by sellers and operators to screw the customer (with the customer sometimes being the operator!) out of a lot of money is interesting tho. In many sense it IS an academic project if you dig a bit deeper than 'It lets me play galaga on the PC' and that's the main thing that's kept it going compared to other emulators. It's not a software engineering project (as much as Aaron would like to treat it as one) and it's not a 'games machine'. It's a piece of research present in the form of source code, and binaries. The smallest details that a lot of people find completely irrelevant are important to the project. As for PC based games, sure, there were PC based games running on DOS, Windows 95 etc. etc. Good luck trying to run them at all on a modern 64-bit version of Windows 7 / Vista; likewise, good luck trying to run these XP based things at all come the next generation of Windows. These hacks aren't a long term solution to anything and in the shorter term are only likely to result in more drastic security measures and projects being cancelled. |
| ragnar:
I want to point out something. People emulate things like Comodore computers even though they can just use actual Comodore hardware. Some day, people will not have x86 hardware and they will have to emulate it. |
| Dazz:
I wonder if they have Battle Fantasia running yet via this same system. I think it runs on the same hardware as BlazBlue. |
| shateredsoul:
--- Quote from: Dazz on February 03, 2010, 01:40:58 am ---I wonder if they have Battle Fantasia running yet via this same system. I think it runs on the same hardware as BlazBlue. --- End quote --- Yeah, I wonder the same thing too. Does anyone know the group responsible for this emulator? Does anyone know if they have a forum or site? Oh yeah, *ahem* blah blah argh mame blah blah |
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