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MAME could become obsolete
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isucamper:
You guys do know that the MAME devs do not care that your PC can't run newer games, just as Encyclopedia Britannica writers do not care that their descriptions of Africa cannot magically transport you to Nygeria... right?

They are not game developers.  They are documenting and preserving the hardware and software that ran these games.   
Ginsu Victim:

--- Quote from: isucamper on February 01, 2010, 08:13:25 am ---You guys do know that the MAME devs do not care that your PC can't run newer games, just as Encyclopedia Britannica writers do not care that their descriptions of Africa cannot magically transport you to Nygeria... right?

They are not game developers.  They are documenting and preserving the hardware and software that ran these games.   

--- End quote ---

Especially when it comes to arcade games that run on PCs. Why document that?
mh12:

--- Quote from: Ginsu Victim on February 01, 2010, 08:30:05 am ---
--- Quote from: isucamper on February 01, 2010, 08:13:25 am ---You guys do know that the MAME devs do not care that your PC can't run newer games, just as Encyclopedia Britannica writers do not care that their descriptions of Africa cannot magically transport you to Nygeria... right?

They are not game developers.  They are documenting and preserving the hardware and software that ran these games.   

--- End quote ---

Especially when it comes to arcade games that run on PCs. Why document that?

--- End quote ---

why not? haven't they already added pirate Windows/MAME boards?

i'm just wondering why some people here are acting like MAME is the only emulator around. most of the popular 3D systems have an emulator out there written specifically for them, usually with playability in mind. that has nothing to do with MAME. i guess the thing is that many emus only last for as long as the developer(s) can tolerate people constantly asking for the latest game to be perfectly playable on whatever hardware they're running. MAME wouldn't survive if many of its devs even listened to stuff like that.

i'm quitting the scene!!
DJ_Izumi:

--- Quote from: Grasshopper on February 01, 2010, 07:53:58 am ---Personally, I think MAME is beginning to suffer massively from bloat, and a lack of focus. I wish the mamedevs would split the program in two and have one version for 2D era games and another for the 3D era.

It makes sense to try and emulate the 2D games as accurately as possible, even at the expense of speed, because modern hardware is more than capable of doing so. But 3D era games require a different approach at least for the time being. It not currently possible to emulate those games accurately at anywhere near full speed, so some compromises need to be made. Also, as others have already pointed out, "documentation" is not such an issue for the 3D games as most of them run on already very well documented generic hardware.
--- End quote ---

I think the issue is that the hardware is progressively more and more complicated and the newer or more one-of hardwares are harder to even tinker with to start any form of emulation.  At least some platforms can derive information learned from other emulation projects.  Chihiro from Xbox, System 246/256 from PlayStation 2, NAOMI from Dreamcast, and stuff like that.  But there's lots of reasonably modern arcade platforms that are just complicated as hell and have no mass produced consumer sibbling.

The newer the game, the less access to the hardware in private collections to dump ROMs or examine the hardware too.
Jack Burton:

--- Quote from: isucamper on February 01, 2010, 08:13:25 am ---You guys do know that the MAME devs do not care that your PC can't run newer games, just as Encyclopedia Britannica writers do not care that their descriptions of Africa cannot magically transport you to Nygeria... right?

They are not game developers.  They are documenting and preserving the hardware and software that ran these games.  

--- End quote ---

This is just plain untrue.   MAME dev does want games to be able to be played.  That is the single most important aspect of the documentation process.  What better way to preserve them than to play them?

What MAMEdev does not care about is using shortcuts in the name of speed.  They aim for accuracy first, speed second.  That does not mean speed none.   As long as they can maintain accuracy they will attempt to optimize performance as much as possible.

MAME is nothing like the Encylopedia.

MAME can 99.9% replicate the experience it documents under the right conditions.  Under a loose definition you can consider to not be a reproduction of the game, but simply be it.  The code is exactly the same.  

The Encyclopedia can replicate .1% of the experiences it documents.  It can show you a few pictures, or now videos and audio.  It can give you vague sense of the place.  Enough that you would recognize it if you were there, but really not much more.  
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