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GGG Keyboard Encoder Question
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markronz:

--- Quote from: Havok on January 21, 2010, 02:54:16 pm ---If you are buying, don't trust the software workarounds - they never work 100% for all situations.

--- End quote ---

What do you mean by this?    I'm not terribly familiar with the KeyWiz yet.  (That's the one that I ordered.)  I do see that they have their own software though, and that the keys are mappable.  Are you just saying that I shouldn't remap them, and I should just leave them set to the default MAME keys? Or what?
Havok:
Just replying to bkenobi about using a gamepad and 3rd party software to re-map the controls - Nothing to worry about...
RandyT:

--- Quote from: Havok on January 21, 2010, 02:54:16 pm ---If you are buying, don't trust the software workarounds - they never work 100% for all situations. Been there, done that. I have a KeyWiz and GPWiz...

--- End quote ---

A lot depends on a person's configuration and intents.  If one is primarily looking at using MAME, then the GP-Wiz will work perfectly for them, without any more fuss than if one were using a keyboard based controller.  The only real issue anyone could run into is an emulator where the author still stubbornly refuses to add proper, native gaming control support for their application which, oddly enough, is made to play games.  Fortunately the list of these apps is very short, and for the most part, the 3rd party keymapper applications seem to work with the majority of this small group.  

It's hard to go too far wrong, regardless of the model one decides to purchase.  The GP-Wiz also has the additional benefit of supporting rotary sticks for those who might be considering them in the future, and is a good choice for systems with only USB ports available.

RandyT
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