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Author Topic: Flipping/Mirroring MaLa Output?  (Read 3719 times)

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Necro

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Flipping/Mirroring MaLa Output?
« on: January 18, 2010, 09:47:22 am »
So, I know there's a way to flip the MaLa output since the developer told me there was :), however I'm not seeing it in the version I had on my older emu computer.  Could anyone point me in the right direction or as to where the right documentation is so I can take a look and see?

(And I mean mirror as you would need for a mirror cab - a horizontal flip/mirroring.  Not rotation.)

Thanks!

loadman

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Re: Flipping/Mirroring MaLa Output?
« Reply #1 on: January 18, 2010, 09:30:10 pm »
So, I know there's a way to flip the MaLa output since the developer told me there was :), however I'm not seeing it in the version I had on my older emu computer.  Could anyone point me in the right direction or as to where the right documentation is so I can take a look and see?

(And I mean mirror as you would need for a mirror cab - a horizontal flip/mirroring.  Not rotation.)

Thanks!

Ohhhh

Sorry then I lied.

drventure

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Re: Flipping/Mirroring MaLa Output?
« Reply #2 on: January 18, 2010, 09:59:44 pm »

Necro

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Re: Flipping/Mirroring MaLa Output?
« Reply #3 on: January 18, 2010, 10:21:03 pm »
Tried.  Asked them to incorporate it and I'd pay them to do so.  They said they cant.

Instead of getting better, this keeps getting worse.


Necro

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Re: Flipping/Mirroring MaLa Output?
« Reply #4 on: February 04, 2010, 09:08:29 pm »
Load, any chance you'd be able to incorporate this feature in or is it something you have no idea how to code?

loadman

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Re: Flipping/Mirroring MaLa Output?
« Reply #5 on: February 05, 2010, 08:07:40 pm »
Load, any chance you'd be able to incorporate this feature in or is it something you have no idea how to code?

I'll be Honest. Low demand , Many Hours Work.

Necro

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Re: Flipping/Mirroring MaLa Output?
« Reply #6 on: February 05, 2010, 11:35:04 pm »
Damn.  I thought this would be easy to implement and I'd be able to use my MaLA configs.  Crappy. 

That and I really liked the graphics dependent upon controls for a game :) hehe...

Ah well.  Thanks for the quick response.