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2-4-8-way switcher for 8-way-joysticks

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:oj:


--- Quote from: RandyT on January 19, 2010, 10:24:53 am ---All it can do is "lock" a player into a direction until that direction is broken.
--- End quote ---

If you really think, the E-Limitator is such a simple ---steaming pile of meadow muffin---, then you're completly underrating or misunderstanding this project.

Ginsu Victim:

No, I think Randy nailed it. I haven't liked what I've read and he pointed out the reasons I was thinking.

RandyT:


--- Quote from: :oj on January 19, 2010, 11:29:26 am ---
--- Quote from: RandyT on January 19, 2010, 10:24:53 am ---All it can do is "lock" a player into a direction until that direction is broken.
--- End quote ---

If you really think, the E-Limitator is such a simple ---steaming pile of meadow muffin---, then you're completly underrating or misunderstanding this project.

--- End quote ---

Well, there is only one other option.  It can also do the opposite and open up the actuation of the cardinals to make it very sensitive to direction change, which would really do little more than to exacerbate the problem of user "drift".

Possible logic examples are as follows:

Method A = if previous direction equals left and current direction = left/up then new direction equals up (makes changes more sensitive)

Method B = if previous direction equals left and current direction = left/up then new direction equals left (makes changes less sensitive)

The problem with both of these is that there is no middle ground.  You might be able to get fancy with a time-base approximation or some sort of averaging scheme, but at the end of the day, even those will just be guesses, and a large portion of the time they would guess incorrectly.  

The discussions about this should be archived on here somewhere.  I'll see if I can dig up the links.

RandyT


z:

bencao74,
Your read of my arrangement is correct, there are definite flaws that would show up and it is limited in what joysticks it would work with.   The arrangements above and the 2-4-8 arrangement below will always come up short for smooth 4 way action on an 8 way stick when a diagonal is selected.  Like you I'm also looking forward to Bender's review and hoping the E-Limitator shows well.  Many people (like me) never get past the 'idea' stage, I've got a lot of respect for people that put the time and money into actually putting their idea into the marketplace  :cheers:

Randy,
I follow your logic and appreciate the thorough explanation, you did a great job summing up the challenge.  Until the E-Limitator is reviewed I'm still leaning toward physical restriction (along with the other parts I have bought from you I purchased a couple of SUPER 4-way™ Precision True Restrictors from you last year  :)).


I'm sorry if my concept sketches hijacked this thread, I hoped to add to the discussion, not pull the focus away.  Mods may move my posts if they need to.

Z

PS - Bender and oj, thank you for the kind words!



:oj:


--- Quote from: z on January 19, 2010, 01:04:40 pm ---I'm sorry if my concept sketches hijacked this thread, I hoped to add to the discussion, not pull the focus away.  Mods may move my posts if they need to.
--- End quote ---
In no case! Your solution is a very tricky thing and it would be a shame to hold it back. And I think it was a very good example for pros and cons of different solutions for the same problem:
- if I had a DK cab (for instance) and cant get a 4-way stick, I probably would use your method
- in a multicade cab (with 2 players) which requires all kinds of controls (and even 2,4 and 8 way steering), I'd rather take the E-Li

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