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Williams Multi Control Panel Layout
TOK:
--- Quote from: spystyle on January 03, 2010, 11:45:38 am ---So there is all this talk about the layout of the controls being uncomfortable, is someone going to make a perfect layout?
Also, have there been any complaints about the height of the Defender stick? Wasn't the original Defender stick lower than a regular 8-way?
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There is a reason for the bad Reverse button spacing... For Multi-Williams, you're using a standard 8 way in place of Defenders' 2 way. The base is wider, and getting the button/stick spacing correct would mean cutting the sticks mounting plate.
I also shimmed my stick down to get the height correct... Since I was mainly looking at emulating Defender and Stargate, I wanted all that stuff correct.
Here is picture showing where I cut the base of a Sanwa 8 way. I shimmed the height down with washers under the panel.
Kevin Mullins:
--- Quote from: spystyle on January 03, 2010, 01:27:41 pm ---Swappable panels would be very easy to make :)
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That's exactly what started my whole little project of building this control panel.
He has a JROK Multi in a Defender cab and we are keeping the original Defender panel for just Defender and Stargate and making the multi panel for the rest basically.
I would think the biggest reason some of the buttons seem to be in the wrong locations (like the reverse, etc) is due to the fact that the 8-way joysticks and whatnot have a much larger base, so the buttons have to be a bit further in order to mount them.
EDIT: Yeah, what he said. :)
TOK:
Also, why not just use the Thrust and Fire buttons instead of adding more next to the left stick?
Is this an attempt to make it work for 2 players at same time?
jukingeo:
--- Quote from: TOK on January 03, 2010, 03:37:31 pm ---Also, why not just use the Thrust and Fire buttons instead of adding more next to the left stick?
Is this an attempt to make it work for 2 players at same time?
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No,
I mentioned early on that I wanted two buttons on the left side because then I could play button only games. My goal was to create a panel like this (see below):
You can clearly see the Asteroids button arrangement right in there. The creator of this arcade cabinet even says that this particular panel allows the user to play over 90% of the games listed on Mame.
That was my main reasoning. But I have read about the importance of moving the reverse button over anyway, so that seemed like a good idea to implement that as well.
As for swapping panels, yeah, I have that in mind with a full size cabinet. But for now I am concentrating on a smaller bar top design.
Geo
spystyle:
The joystick mounting plate can be cut, anything can be cut :)