| Main > Main Forum |
| Highly recommend the Sony Trinitron for MAME |
| << < (4/6) > >> |
| diazsinger:
I have a 36" Wega with the component inputs in the living room. The weight of this thing you guys are right, is like carrying a sherman tank. I purchased a Toshiba LCD and took it back due to the fact its picture couldn't compare with the Wega in SD and barely looked better IMHO than the WEGA. When I do make the switch to HD i will def. make a sit down cab with the WEGA (once i make sure I am no longer going to move again) |
| Level42:
Trinitron looks wrong for arcade games IMHO because of the shadow mask that Trinitron uses. It's not so noticible when watching TV from a normal distance, but up close it's very noticeable, esp. with a huge tube like that. Also the tube is flat sideways, which is not arcade authentic IMHO. I've always loved Trinitron pictures on computer monitors, but I hated the little dark wire going across the screen that is so obvious when most of the screen is white. I never liked Trinitron for TV. The used color dyes are not my taste. Also, S-Video can never match RGB quality Just my personal opinion. |
| Blanka:
Maybe not authentic, but I like the Triniton look for arcade too. I bet later arcades used Trinitrons though, as they were produced much longer, even Philips used Sony/Mitsubishi tubes at some point. Wider gamut (the green is so much nicer), no fuzzy tridot mask and total flat tubes (first they were cylindrical, the later ones were total flat). With CGA resolutions, the damper wires (the horizontal lines) will be invisible in the wide-spaced scan lines. They are only obvious on 1000 line computer resolutions. Diamondtron by Mitsubishi was a nice in-between. |
| Jack Burton:
I have a few PVM's and I love them. All of the following is in regards to RGB connections with arcade games in native resolution. They are not as authentic as a curved tube, but I never notice at all when I'm playing. It looks just slightly odd at first maybe on the true flat one I have, but the older ones don't even register as being different to me. I'm much more distracted by the extremely pretty colors on screen. The Trinitrons I have seen have better color and contrast than any arcade monitor I have ever seen. The stripe pitch is noticeable, but has no effect on me. I prefer its on most games. Only on a very few older games, like Galaga, do I like a blurrier dot triad style. On trinitron PC monitors the dot pitch is very very fine indeed though, and does not look good IMO. But on the older PVM's it is a non-issue. The wire is simply invisible to me. I noticed it when I first got it, but that was years ago and when I look at one now I never ever see it. Even on completely white screens. I have to force myself to see it. I have a lot of different monitors of makes and models, and I firmly believe my little 12" trinitron has the objectively best looking image among them. The larger 19" ones are a close second. It's not necessarily the most accurate image, but based on pure visual appeal I think it is the winner. |
| DJ_Izumi:
--- Quote from: Blanka on December 08, 2009, 04:46:31 am ---Maybe not authentic, but I like the Triniton look for arcade too. I bet later arcades used Trinitrons though, as they were produced much longer, even Philips used Sony/Mitsubishi tubes at some point. Wider gamut (the green is so much nicer), no fuzzy tridot mask and total flat tubes (first they were cylindrical, the later ones were total flat). With CGA resolutions, the damper wires (the horizontal lines) will be invisible in the wide-spaced scan lines. They are only obvious on 1000 line computer resolutions. Diamondtron by Mitsubishi was a nice in-between. --- End quote --- I agree. The late 90's or older Trinitron TV is certianly the best you can get if you're not going for a true arcade monitor. More over, if I was building real arcade hardware around that time or just before LCDs became popular I'd totally be installing Trinitrons into the cabs. They're just so damn nice. My Xbox and PS2 ports of arcade games look glorious on the things. Best part is, with those games since they are often ported from closely related hardware (Konami's DDR PS2 based machines, the PS2 based Namco System 246/256 and the Xbox based Sega Chihiro) you are getting rendering at the native resolution and the picture is lovely. I'd kill to get Time Crisis 3 setup on a pair of the TVs I'm using. :D For my events, it's just a shame that I only have one of these: http://lh3.ggpht.com/_OGF8hEl8vOg/Swsb_dmybaI/AAAAAAAALLA/oNeL24zQz1I/s1152/DSC_0149.jpg When lots of other games are forced to use more typical TVs and composite inputs. :( http://lh6.ggpht.com/_OGF8hEl8vOg/SwscBAL6NjI/AAAAAAAALLE/3bWfRLttHLY/s1152/DSC_0150.JPG |
| Navigation |
| Message Index |
| Next page |
| Previous page |