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Mame analog joystick mapping vs. u360 firmware mapping?
arzoo:
--- Quote from: Ginsu Victim on November 20, 2009, 11:51:13 am ---Thanks. I wasn't sure if the "..." was a shortened form of something and I was supposed to just know what it meant.
--- End quote ---
At the top of this thread (2nd post) there's a pretty good description of how mame interprets the mapping values (like 7778...4445) - but I still had to read it over a couple times before it made sense. :dizzy:
u_rebelscum:
--- Quote from: Ginsu Victim on November 20, 2009, 11:51:13 am ---Thanks. I wasn't sure if the "..." was a shortened form of something and I was supposed to just know what it meant.
--- End quote ---
It is shorthand for something, but mame knows what it means. ;)
Seriously, it's shorthand for:
777888999.
777888999.
777888999.
444555666.
444555666.
444555666.
111222333.
111222333.
111222333.
Italics are what the "..." means.
Green is automatically filled in after the text.
kronic24601:
--- Quote from: arzoo on November 20, 2009, 12:41:16 pm ---
--- Quote from: Ginsu Victim on November 20, 2009, 11:51:13 am ---Thanks. I wasn't sure if the "..." was a shortened form of something and I was supposed to just know what it meant.
--- End quote ---
At the top of this thread (2nd post) there's a pretty good description of how mame interprets the mapping values (like 7778...4445) - but I still had to read it over a couple times before it made sense. :dizzy:
--- End quote ---
@arzoo - Somewhat related question. I am using Hyperspin as my FE, and I wanted to use LEDBLinky to map the u360 maps. However, I am building a swappable control panel, one with 2 u360's, 1 with 4 8-way joys (switch type). I'm assuming there wont' be a conflict when I change the mame mapping values (since the other panel uses non-analog controls), however, will LEdBlinky cause problems if the u360's aren't "plugged in"?
@u_rebalscum (or anyone that knows) ... I keep reading your post (#12) of the pro's and cons, and am trying to decide about why to bother using the u360 maps at all ... I am still a little confused as to why I would bother. I WAS planning on just using the standard maps, nothing fancy ...
--- Quote ---cons:
cannot change cell size
only one map can be set to all joysticks at a time
only works on mame
can be confusing to remap by hand (but there is a GUI app to do it for you)
--- End quote ---
Should I care about not being able to change the cell size? What practical need would I have for this? (I don't care about it only working for mame, or all joysticks per game). I was looking at this app: http://headsoft.com.au/index.php?category=mame&page=joymap which seems pretty close to the u360 app ... my only deterant for that is I don't want to create entried for everygame ... I'm not sure if there is a work around for that.
My head is totally spinning guys :dizzy: someone please dumn this down for me. (I beg you)
arzoo:
--- Quote from: kronic24601 on November 20, 2009, 01:39:48 pm ---My head is totally spinning guys :dizzy: someone please dumn this down for me. (I beg you)
--- End quote ---
Since you’re already using blinky with the u360s – I would just stick with that and not worry about creating mame maps. And there shouldn’t be any problem if you swap to a panel that doesn’t use the 360s.
Ummon:
Hmmm, so where is the 'joystick_map' parametre in MAMEUI?