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| Mame analog joystick mapping vs. u360 firmware mapping? |
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| TheShanMan:
--- Quote from: u_rebelscum on November 18, 2009, 01:05:26 pm --- --- Quote from: Neverending Project on November 18, 2009, 12:20:46 pm ---Robin is certainly the expert here, but I think he may have meant to say to use the generic map "7778...4445" The way I understand the symmetry to work, you would need to specify at least to the fourth row to allow mame to determine up/down symmetry of the rows. The periods denote the end of a row. --- End quote --- Yup, beat me to my own correction. --- End quote --- Yeah, and my post illustrates the fact that I haven't actually played with modifying the mame maps. :laugh: |
| Ummon:
It's mostly a MAME concern, I guess, as consoles were generally 8-way, and you just dealt with the suck if the game was 4-way (2600 pac-man immediately comes to mind), so if you're using newer MAME, then sure go ahead and let it dictate at game load. Plus you can make custom maps, which I would do just as I've done with Umap. |
| Ginsu Victim:
Ok, I'm not sure I understand. What do I need to do to make sure MAME doesn't interfere with my U360's mapping? |
| arzoo:
--- Quote from: Ginsu Victim on November 20, 2009, 11:30:54 am ---Ok, I'm not sure I understand. What do I need to do to make sure MAME doesn't interfere with my U360's mapping? --- End quote --- in the mame.ini change: -joystick_map auto to: -joystick_map 7778...4445 |
| Ginsu Victim:
Thanks. I wasn't sure if the "..." was a shortened form of something and I was supposed to just know what it meant. |
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