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| Jack Burton:
GGPO supports a few co-op games I think, and it is much more stable than Kailera. If the netcode for GGPO could be extended to regular MAME it would be a dream, but is unlikely to happen. |
| IG-88:
Shoot Aaron Giles an email. Nice guy. Met him at CAX this summer. If anybody would have up-to-date info and probably a definitive answer about it, he would. http://www.aarongiles.com/ |
| SavannahLion:
--- Quote from: u_rebelscum on November 16, 2009, 07:12:36 pm ---And even after (if) mame has linking emulated, both emulated cabs might have to be run from the computer. Which means computers with 8-32 cores all running at at least 5 Ghz to run some of the later 8 cab games. Which might be possible when (if) mame get it, because it won't be soon. --- End quote --- How would MAMEDev even go about emulating networking? Emulate the NIC, wrap the output into new packets, feed them into the physical NIC, then send that out across the wire? Jesus, how much of a performance impact just on the network alone would that be? I wonder, are the stubs for connectivity even in MAME for the linkable games? |
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