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| Xiaou2:
Thanks Bambam. Everything is drawn in mouse, except the knob... which was photoshopped some time back. (the stippled & criss cross look on things like the wooden control panel is merely a side effect when you convert a bitmap to a gif. ) Tablets are mostly only good for shading things in. What is seen here had to have decently accurate lines so the parts would fit together correctly. If I was a 3d guy, I might model things up... but that probably would have took even longer. Concept designs are pretty much lightning fast in MS paint. I may start a new thread later... |
| Ummon:
I didn't necessarily think you 'drew' them, just that there might be higher resolution with a stylus and pad, as well as easier to articulate section sizes and all. |
| Xiaou2:
A tablet would have made the couple of hours drawing, into a couple of weeks. When you have to be pixel accurate in placement, its very hard to do with a tablet. FYI: I own a high priced Wacom tablet, so Im very familiar with them. As said, they are basically just good for shading in irregular shaped objects. Thats about it. Even the pressure sensitivity isnt very accurate or controllable. (so trying to control box sizes accuratly wouldnt work, nor do paint programs even support that functionality) And the worst part... is that you cant see where you are drawing to. With a real pencil, you can look at the end point where you want to draw... and aim your pencil towards that point easily. With a pad, you can only go by what you see AFTER you have drawn. (unless you have a tablet which you can draw on, which are extremely expensive, and still not as accurate as a real pencil) This means you need to guess, then erase/undo way too many times. You basically end up using straight line tools, vector paths, etc... that can all be done fine (better) with a mouse. Resolution is completely separate issue. I could have made it any res I chose. I can also still re-size it if needed. 3d Studio Max would probably be better, as you could simply get accurate parts by typing in accurate numbers in the basic shapes. However, 3d max is a pain to get used to... and to position things in 3d space it also a pain. Its all around simpler at times to just 2d it (cad/sketch)... and go from there if needed. |
| Ummon:
Hm. Actually, I was thinking of something else that I think used a touch screen or something. I think someone posted a video on it here in the last year. Whoever was doing the demo was really good, although the info claimed it didn't require 'artistic skill' or something. |
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