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A Closer Look At The AimTrak (with video goodness)
PsychoAU:
So what was the final verdict on what the best settings were in regard to off-screen reloading? I have only tried Lethal Enforcers and Area 51 so far, but Area 51 works fine for off-screen reloading, but LE does not.
I have it set for the trigger to be gamepad button 1 for both on and off screen and the second button is gamepad 2 for both on and off screen.
Is there a good general setting that will work for most games? I think we should compile a list of which games need which settings to work. I know that some behave differently than others.
Ginsu Victim:
Off-screen in LE works. I had my trigger set to the same button for the on-screen and off-screen. Worked fine.
DJ_Izumi:
Are you sure the LASER was accurate in this test?
The laser is mounted BELOW the optical sensor, so for the laser point to hit the center where the optical sensor is aiming, the laser has to be angled upward to hit the same point. If you stepped farther back, instead of hitting the same point it would hit higher. If closer, it would hit lower. The laser itself would need to be readjusted every time you chance stance. With light guns with laser sights, I've found that matching the laser to 'iron sight' of the gun, this match even changes as you reposition, like crouch or step back.
But all this testing at different angles seems silly to me anyway. I find that even a Guncon will become inaccurate if you shoot from a different position than that you calibrated it at. You should be standing or sitting in your playing position and calibrating for that position.
RandyT:
--- Quote from: DJ_Izumi on October 18, 2009, 10:47:37 pm ---Are you sure the LASER was accurate in this test?
The laser is mounted BELOW the optical sensor, so for the laser point to hit the center where the optical sensor is aiming, the laser has to be angled upward to hit the same point. If you stepped farther back, instead of hitting the same point it would hit higher. If closer, it would hit lower. The laser itself would need to be readjusted every time you chance stance. With light guns with laser sights, I've found that matching the laser to 'iron sight' of the gun, this match even changes as you reposition, like crouch or step back.
--- End quote ---
There are a couple of problems with what you are saying here. The first is that even if the laser was mounted so that it was emanating 1 inch below the "iron sight", plus or minus 1 foot would yield an error of plus or minus 1/4". And the error would be very uniform and in a very specific direction based on the angle created by the intersection of the laser and the sight. This is not what is happening in the video.
The other thing is that this type of system is 100% relative to the IR markers, not specifically the "iron sights". In this case, the laser becomes the sight. So as long as the laser beam is parallel to the PCB, the system should perform in exactly the same manner as if one were using the hard sight which is aligned to the barrel (provided that the PCB is mounted parallel to the barrel as well.) The calibration routines should make the necessary corrective offsets.
--- Quote ---But all this testing at different angles seems silly to me anyway.
--- End quote ---
The reason to look at this makes sense, as folks are concerned about friends or family members of different heights being able to use the gun without recalibrating. For me, it's not really important, as I will likely be the only one to use it.
--- Quote ---I find that even a Guncon will become inaccurate if you shoot from a different position than that you calibrated it at. You should be standing or sitting in your playing position and calibrating for that position.
--- End quote ---
This is true, but to a smaller degree over the same amount of deviation.
RandyT
huygens:
--- Quote --- btw, has anyone tried the wide angle lense from a door peephole trick yet?
--- End quote ---
I was thinking about this too. I think a wide angle lens would mess up accuracy if the firmware wasn't changed. A wide angle lens distorts the camera image. You'd have to account for this distortion to get accurate postional information. It seems like it would make it possible to stand closer to the screen though.