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A Closer Look At The AimTrak (with video goodness)
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Dartful Dodger:

--- Quote from: ammitz on October 12, 2009, 03:04:12 pm ---
--- Quote from: Xiaou2 on October 12, 2009, 02:00:18 pm --- As an artist, I can tell you that I have a very good eye and feeling for
angles.  My aim, is thus very good.. without the need for looking down
a sight.

--- End quote ---

 :laugh2:

--- End quote ---

I've heard that some autistic people don't even look at their targets when they shoot.
ammitz:

--- Quote from: Dartful Dodger on October 12, 2009, 03:16:47 pm ---
--- Quote from: ammitz on October 12, 2009, 03:04:12 pm ---
--- Quote from: Xiaou2 on October 12, 2009, 02:00:18 pm --- As an artist, I can tell you that I have a very good eye and feeling for
angles.  My aim, is thus very good.. without the need for looking down
a sight.

--- End quote ---

 :laugh2:

--- End quote ---

I've heard that some autistic people don't even look at their targets when they shoot.

--- End quote ---

I think I saw that trick in an old Ninja movie from the start of the 80's  ;)
The Warrior and the Blind Swordsman


Sorry for this totally offtopic post, I'll keep my mouth shut for now  ;D
RandyT:

As much fun as you folks seem to be having, there are people so good with a gun that they can have someone throw a quarter in the air and they will shoot it out of the sky.  These folks have simply mastered the ability to use the weapon as a logical extension of their arm.  The same way you can point at something in the distance with your finger, they can hit it with a bullet, and with similar ease.

I'm not saying that an arcade gun needs to have that level of capability, but it shouldn't effectively work against the skills of the user either.

RandyT
swamprat96:
I don't know if this is relevant but the technique andy mentions calibrating off screen works with Topguns as well. I had to calibrate a replacement gun yesterday and I used this method where I actually aimed about 1 inch of each corner of the screen. After some trial and error it was spot on. So I think this method is acceptable for aim trak. I will be buying some shortly- just collecting bits for the next cab currently
Minwah:

--- Quote from: swamprat96 on October 12, 2009, 06:32:35 pm ---I don't know if this is relevant but the technique andy mentions calibrating off screen works with Topguns as well. I had to calibrate a replacement gun yesterday and I used this method where I actually aimed about 1 inch of each corner of the screen. After some trial and error it was spot on. So I think this method is acceptable for aim trak. I will be buying some shortly- just collecting bits for the next cab currently

--- End quote ---

I had another go with my AimTrak tonight and noticed after calibrating the cursor was moving slightly faster than my aim towards the right of the screen. So similar to the video with the target above, the shots were an inch or so off (I have a 21" screen). So I calibrated again and tried pointing about an inch to the right top corner at the 'top-right' point of calibration. It took me two attempts and then the cursor was tracking excellently.

I had a go on Operation Wolf and on one credit got to the jungle round, second time around (I think that's equalled the furthest I've got before). You can afford to fire off some extra rounds in this game but I like to be pretty sparing unless there is a bunch of guys next to each other for example. I was looking through the sights the whole time and it seemed that most shots went where intended...

I then played a few other games (all without crosshairs) and again very pleasing. I even did pretty well in Clay Pigeon (which I don't think I've played before with a gun) and seemed to hit much more than I missed. In this game the targets are pretty small so it's probably fair to say most if not all misses were my fault.

One thing worth a mention is that after a good calibration, I did not re-calibrate for particular games. I checked now and again with the crosshair and it remained good.

I think it's true (& perhaps obvious) to say once you get a spot on calibration you will have no problem in game. To Neverending Project, and others finding the calibration going out towards the egde of the screen, I would suggest aiming slightly outside the screen during calibration. If you aim too far outside the screen (as I did the first time), you will get the opposite problem (the cursor will track slower than the gun towards the edge). So with a few goes you should be able to get it right on.

Maybe I will try to do a video of some gameplay if I can get someone to film it (& if my camera picture is good enough).

Finally, I've shot the apple off the mans head, shot the coin, shot the cowboy hat and the UFO with one shot (each) every time  ;D
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