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Author Topic: Hi Score Comp #29: The Speed Rumbler  (Read 14086 times)

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jasonbar

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Hi Score Comp #29: The Speed Rumbler
« on: October 09, 2009, 05:49:29 pm »
The last 27 competitions:

#1 - Shinobi - Winner: Destructor
#2 - Jungle Hunt - Winner: CrazyKongFan
#3 - Zoo Keeper - Winner: DeLuSioNal29
#4 - Q*Bert - Winner: quarterstringer
#5 - Robotron 2084 - Winner: (+_+)
#6 - Joust - Winner: Shoegazer
#7 - Elevator Action - Winner: FrontyDev
#8 - Mr Do - Winner: DeLuSioNal29
#9 - Hyper Sports - Winner: drawfull
#10 - Wonder Boy - Winner: DrFrag
#11 - Bubble Bobble - Winner: mrclean
#12 - Gun.Smoke - Winner: isucamper
#13 - Ghouls 'n Ghosts - Winner: Ginsu Victim
#14 - Ms Pac-Man (with speedup hac) - Winner: CrazyKongFan
#15 - Frogger - Winner: CrazyKong Fan, Second: Jasonbar
#16 - Grobda - Winner: Mimic, Second: Cornchip
#17 - Bank Panic - Winner: ahofle, Second: Jasonbar
#18 - Juno First - Winner: RayB, Second: Shoegazer
#19 - Rolling Thunder - Winner: DrFrag, Second: isucamper
#20 - Terra Cresta - Winner: isucamper, Second: Jasonbar
#21 - Gladiator - Winner: Jasonbar, Second: Hewskie
#22 - Alcon (Slap Fight) - Winner: DrFrag, Second: Bender
#23 - Galaga - Winner: quarterstringer, Second: ToddH
#24 - Defender - Winner: quarterstringer, Second: tcleary
#25 - Klax - Winner: CrazyKongFan, Second: TAG
#26 - Funny Mouse - Winner: quarterstringer, Second: Epyx
#27 - Rampart - Winner: isucamper, Second: john_abey
#28 - Satan's Hollow - Winner: jasonbar, Second: ummon





I remember when this came out.  I played it a bunch at the Red Baron arcade at Franklin Park Mall in Toledo, OH.  Usually joystick-based driving games don't work so well, but the Speed Rumbler is more of a Mad Max car combat game, so it works fine.  You can even run around on foot--pretty impressive depth & variety for a 1986 game!  Great sound & music, good graphics, & all the while, The Speed Rumbler manages to be both cute & tough simultaneously!


Rules:

- Use any ROM set (or a real cabinet of course!).  Since I've never played this game seriously, I'll probably be competing on my MAME 115.  According to MAWS, it seems to have had a very recent ROM rename but no changes to the actual ROMs or gameplay.
  
- One credit only.

- No continues!

- No MAME cheats!

- Default DIP switch settings: 3 Lives, Bonus Life 30k & 80k & every 80k, Difficulty Normal.

- Last day is Thursday, October 22th (11:59:59pm Pacific Daylight Time), 2009.
 
- High score wins.

- No savestates, savestate practices, etc during the round.

- MAME INP recordings are optional, but encouraged!

- A screenshot is required to enter a score (press F12 to save screenshot showing your final score) or take a photo of the screen if playing on a real machine.

- If you're a MARP competitor on this title, keep in mind this is just a friendly competition amongst forum members, so maybe you shouldn't enter. However, if you're a forum member and this is a game you're good at and nobody knows about it, this is your time to shine!



Although not as impressive as game component shops donating free goodies or isucamper's generous DVD gifts, the winner of The Speed Rumbler will receive a random grab bag of home video game items (likely an Atari joystick and/or paddles, a few cartridges...maybe other items?  Surprise!).


Thanks,
-Jason
« Last Edit: October 11, 2009, 11:31:36 am by jasonbar »

Epyx

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Re: Hi Score Comp #28: The Speed Rumbler
« Reply #1 on: October 09, 2009, 05:54:54 pm »
I can't believe I've never seen this game. Looks like a hell of a lot of fun though. Can't wait to try it tonight.
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Ginsu Victim

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Re: Hi Score Comp #28: The Speed Rumbler
« Reply #2 on: October 09, 2009, 07:25:27 pm »
I'm only in the M's in my A-Z journey through MAME, so I've never tried this one. I'll give it a go.

Epyx

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Re: Hi Score Comp #28: The Speed Rumbler
« Reply #3 on: October 09, 2009, 10:42:11 pm »
This is a game I will be junkying on, what a great pick!

Ill start it off.

30900

« Last Edit: October 09, 2009, 11:24:54 pm by Epyx »
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DillonFoulds

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Re: Hi Score Comp #28: The Speed Rumbler
« Reply #4 on: October 09, 2009, 10:44:10 pm »
Ummm wasn't satan's hollow 28? Shouldn't this comp be 29?

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Re: Hi Score Comp #28: The Speed Rumbler
« Reply #5 on: October 09, 2009, 11:44:09 pm »
Ummm wasn't satan's hollow 28? Shouldn't this comp be 29?

Yep. Good eye.

Ummon

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #6 on: October 10, 2009, 03:18:43 am »
At first glance, this looks to be a sort of sister game to Jackal....except that's Konami. Same year, though.
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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #7 on: October 10, 2009, 03:41:56 am »
Yep a lot of similarities but to me more of a Mad max feel than military. It reminds me a lot of an Amiga game called Road Raider.  
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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #8 on: October 10, 2009, 04:49:31 pm »
I only saw this game once during my arcade era, and I loved it. It was in a cocktail cab.

I only got to play it a few times, so I never got very good. It was on the other side of town, but I did make an effort to go there sometimes. However, it was moved after w little while and then I never saw it again.

This wants to be played on a vertical cab, at least if you are using a CGA monitor, because it needs so many vertical lines. This means that if you have a horizontal CGA monitor then you'll need to run the game in an interlaced video mode like 640x480, which won't look so good.

Despite this game being one of the reasons for me building a vertical cab, I still haven't played it extensively and so am still quite a noob at this game.
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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #9 on: October 10, 2009, 05:33:58 pm »
I run the game on my horizontally set WGD9800 and it runs fine at a non-interlaced 352x240 and looks great.

37300




« Last Edit: October 10, 2009, 10:54:27 pm by Epyx »
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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #10 on: October 11, 2009, 12:55:14 am »
WTF! Why is the SOB jumping out of the car randomly when I'm shooting!? There is second button to do that! If that was happening in arcades after paying for the game, by now i'd rip the joysticks out! Don't bypass the autocensor! --- saint

(This is probably for off topic forum, but why can't we cuss on this forum, it's mostly middle aged adults visiting this forums, no?)
« Last Edit: October 11, 2009, 12:32:19 pm by saint »

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #11 on: October 11, 2009, 02:32:48 am »
If your car is about to blow up you are *supposed* to bail out of it with the 2nd button.  Then try to survive for a few seconds before a replacement car arrives.  If you accidentally hit the escape button while your car is healthy then yes you will have to re-enter...I have had no issues with it being beside the fire...for you maybe re-map it further away?

EDIT: Default seems to be 30k, 70k, 70k for free men? So change it to 20k, 70k, 70k?
« Last Edit: October 11, 2009, 03:48:13 am by Epyx »
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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #12 on: October 11, 2009, 04:36:44 am »
I run the game on my horizontally set WGD9800 and it runs fine at a non-interlaced 352x240 and looks great.

Trouble is, the game runs natively at 240x352, so you must be losing a lot of detail - about 1 out of every 3 pixels.
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jasonbar

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #13 on: October 11, 2009, 11:28:57 am »
EDIT: Default seems to be 30k, 70k, 70k for free men? So change it to 20k, 70k, 70k?

Interesting.  On 115, it starts with 20k, 70k, 70k by default.  On 132, it starts w/ 30k, 80k, 80k by default.

MAWS shows a DIP switch default update on 131u4, so 30, 80, 80 seems to be the correct default.  I'll update the top post.

Thanks,
-Jason

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #14 on: October 11, 2009, 12:33:41 pm »
Don't bypass the autocensor! --- saint

(This is probably for off topic forum, but why can't we cuss on this forum, it's mostly middle aged adults visiting this forums, no?)

Not everyone enjoys swearing and it's my desire that this be a family friendly site. If you want to see swearing, turn off the autocensor. Don't bypass the autocensor. See the rules (#2). http://arcadecontrols.com/arcade_message_rules.html
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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #15 on: October 11, 2009, 12:45:42 pm »
Quote
MAWS shows a DIP switch default update on 131u4, so 30, 80, 80 seems to be the correct default.  I'll update the top post.

Sounds good, thanks Jasonbar. My scores were with 30,80,80 so all good.  Now back to the game! ;)
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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #16 on: October 11, 2009, 04:49:48 pm »
Don't bypass the autocensor! --- saint

(This is probably for off topic forum, but why can't we cuss on this forum, it's mostly middle aged adults visiting this forums, no?)

Not everyone enjoys swearing and it's my desire that this be a family friendly site. If you want to see swearing, turn off the autocensor. Don't bypass the autocensor. See the rules (#2). http://arcadecontrols.com/arcade_message_rules.html


oops, sorry. Won't happen again!


40600
No screen shot, because I'm sure someone will do better than that. And if I improve I'll post the better score, with this one probably still showing there.

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #17 on: October 11, 2009, 10:19:20 pm »
If you want to use an horizontal CGA monitor, just change the geometry when you play that game - if you can get a mode that doesn't overscan outside the viewable area of the image.

By the way, looks as someone forgot to put in the parent romset so's we didna ave ta goo loookin foor et.
« Last Edit: October 12, 2009, 02:12:53 am by Ummon »
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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #18 on: October 11, 2009, 10:51:36 pm »
54500


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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #19 on: October 11, 2009, 11:11:30 pm »
Screenshot or it didn't happen! ;)

jk 42100

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #20 on: October 12, 2009, 02:20:15 am »
I don't like this game at all. (Well, the graphics are cute for '86.) Sloppy car movement, seriously delayed fire repeat. I bet Jackal smoked it out of existence back then.
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Stephen Hawking


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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #21 on: October 12, 2009, 02:30:58 am »
If you want to use an horizontal CGA monitor, just change the geometry when you play that game - if you can get a mode that doesn't overscan outside the viewable area of the image.

If you have a horz CGA monitor then your choices are 640x480, or some other interlaced mode.

How else do you fit in 352 vertical lines on a screen designed to do no more than 288?
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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #22 on: October 12, 2009, 11:20:50 pm »
57900 Slight improvement (could only afford 2 games today)

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #23 on: October 13, 2009, 12:35:15 am »
37700
best I could do so far

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #24 on: October 13, 2009, 12:39:39 am »
Quote
I don't like this game at all. (Well, the graphics are cute for '86.) Sloppy car movement, seriously delayed fire repeat. I bet Jackal smoked it out of existence back then.

Lol, why did I know you were going to post that! ;)

It's actually fun when you get into it..the aiming and control aren't too bad...control is very TimePilot'ish and upgrade shots are much more accurate and powerful as well as going further.
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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #25 on: October 13, 2009, 01:15:23 am »
ok, this score is a little more respectable
Another good choice I'd never seen
Pretty fun game
the controls do take a little getting used to
Rock Valley here I come!

« Last Edit: October 13, 2009, 01:20:29 am by Bender »

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #26 on: October 13, 2009, 04:19:13 am »
My first game of the Speed Rumbler in ages, and I pulled out 36300! Finished Peace Village! Not worth posting a pic, but I feel pretty impressed with myself anyway ;D

Bloody sore left hand though.  :P
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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #27 on: October 13, 2009, 04:56:42 am »
Wow this game gets hard fast! I'm up to 51,000 or so (sorry no pic yet, will post one once the scores get higher  ;) ) and am having some serious trouble. For instance, anyone have any tips on how to get passed the red barrels that shoot sideways across the whole path on the 2nd level? I don't think I've gotten passed them without dying at least once (usually twice) yet. Also, those land mines that appear right after the barrels I was just talking about make me so angry.  :angry: I was pulling my hair out trying to figure out what killed me 3 times in a row at the same spot!!! before I realized there were land mines on the ground  :angry:

 :laugh2: but isn't it fun?!  :laugh2:

Good luck everyone and lets hear some tips!

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #28 on: October 14, 2009, 02:18:44 am »
squeaked past you bender  :P

63300


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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #29 on: October 14, 2009, 03:02:55 am »
squeaked past you bender  :P

63300



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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #30 on: October 14, 2009, 03:03:18 am »
39,300
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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #31 on: October 14, 2009, 03:13:00 am »
hmm, only tip I can offer is beat the first level without dying or losing your car. If you do that and collect all/most of the powerups and complete the level in under 2:00 you can come out of it with about 43,000 points. Points come a lot slower for me in the next 2 levels.

Good luck

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #32 on: October 14, 2009, 07:06:02 am »
Here are tips from me. Avoid red barrels like the plague, don't try to squeeze by the large parked trucks, stop and shoot them to destroy them, bullets don't do nowhere near as much damage as getting caught between a truck and a wall. Stop and shoot at the truck with 3 cannons. Pick up all the power ups and bonuses. Bonus for making in under 3min. Is only 1000, but there is plenty 2000 bonuses all over. On 1st level there is a route around the wagons with cannon balls and shooting rockets.
« Last Edit: October 14, 2009, 07:11:10 am by mimic »

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #33 on: October 14, 2009, 08:51:36 am »
squeaked past you bender  :P

63300


Damn you Hewskie!! :angry:
I knew that score wouldn't hold for very long ;)
« Last Edit: October 14, 2009, 08:53:38 am by Bender »

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #34 on: October 14, 2009, 03:42:16 pm »
Thanks for the tips! How do you deal with the red barrels in Level 2?
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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #35 on: October 14, 2009, 06:28:49 pm »
Thanks for the tips! How do you deal with the red barrels in Level 2?

It's hit or miss for me, I usually just approach on NW slanted angle firing like crazy. If you time it right, you can plow through all blue barrels, if not, you can blast at least a few of them out of your path. I've only made it through all 3 rows a few times without dying... usually I lose at least 1 life there though.

Good luck

Hewskie

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #36 on: October 14, 2009, 06:41:27 pm »
I still can't believe I hadn't heard/seen this game...ever.  Yet another great game this High Score comp has brought to my attention.
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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #37 on: October 14, 2009, 07:02:01 pm »
I havent had any scores good enough to bother mentioning, but I have to say I've been playing along each week as you guys pick another game.  I find it really fun to discover these hidden ones and have them a weekly focused discussion.

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #38 on: October 14, 2009, 07:19:55 pm »
heh, I agree that these games are a lot of fun and I try to play along each week but am usually well outclassed! Actually, as much fun as it would be to win, I'm hoping someone will come through and slaughter my score soon so I won't have to pick a game for next week. I'd probably pick a horrible game that nobody likes  :banghead:

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Re: Hi Score Comp #29: The Speed Rumbler
« Reply #39 on: October 15, 2009, 04:00:26 am »
Speed Rumbler is one game that I would have chosen, given the chance, although I'm not that good at it.

I've got a great suggestion for you, as my chances of winning this are slim:

Donkey Kong Jr (Japan) - DKONGJRJ

I prefer the Japanese version 'cos it has better level progression.
Check out my completed projects!