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AimTrak: First Impressions

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crzywolf:


--- Quote ---Quote from: crzywolf on Yesterday at 07:12:47 PM
How close to the tip of the gun is your Aimtrak mounted ?

Very close. The camera lens on the PCB is just behind the opening of the gun barrel. If you look sideways you can't see the camera, but just barely.
--- End quote ---

I'm using a Namco guncon that came with a Ps 1 game . I have the Aimtrak mounted inside just a tad away from the tip of the gun so , that the barrel of the gun shields the camera lens from other light sources . So far this works for me pretty well but, I'm using this on a desktop pc and not in a cabinet .

bkenobi:

I'm not sure that the camera would see the lights directly.  On my cab, if I have the lights turned on in the room, I can see some reflections off the front glass and acrylic on the CP.  I would guess this is more significant than the direct light.  When I have the lights on too bright, I do sometimes get inaccuracy on my GunCons2's.

Neverending Project:


--- Quote from: RandyT on October 10, 2009, 03:56:01 am ---I think I will, but it's plain that what I say won't really be taken seriously by anyone wishing to color my comments in a way that implies prejudice.  Too bad you think selling encoders negates my experience not only with real weaponry, but with myriad technologies which simulate their use.

--- End quote ---

Randy, I do respect your opinion. It may not be evident from this thread, but I think your experience, engineering and contributions definitely give you better renown on these subjects than most (IMHO, of course). But I think that is just the way it is with competitors. If Bill Gates picked up an iPhone and said, "Well see this thing isn't really that great. It doesn't hold up to everyone's expectations." We would say, "Yah right, of course you're going to say that." But if he picked it up and said, "Wow, this thing is really awesome." We would say, "Wow, coming from Bill Gates is must be an amazing product." The disclaimer is already built into his (and your) opinion of competing products. At least for most people, I think.

But when I looked at everyone else's comments and replies and opinions on the AimTrak who hadn't yet seen the product work, they seem to be just that - opinions and comments. But yet in your first reply on the subject it appeared you were already drawing a conclusion. That is why I made the comment that I did. Save the conclusion for when you review the product. That's what I was trying to say.

I agree that a comparison to an actual gun is moot. Or at least I would say that if you were comparing, then any accuracy discrepancy would be far lower on the list of disparities than things such as weight, feel, recoil and, of course, the "---steaming pile of meadow muffin--- yeah" factor. So my other point is that any inaccuracies get lost in the noise of perception.

Take an example: a shooting range. You sight your shot down the gun barrel and fire a shot. If you can't see where the shot lands you either lower the weapon and use a scope or binoculars to view, or you keep firing sighting every shot the best you can. Either way, you aren't really going to know (unless you use a tripod or something) if your gun sight is slightly off or the wind carried your bullet, or you just tensed a little bit when you pulled the trigger. If you know it is windy, you assume the wind carried your bullet off course.

Take a vide game example: You sight your gun in the same way and fire a shot. If you see the little graphic showing where you shot (like a bullet hole), you continue firing and adjusting your aim to get it where you want. I am not saying that when you see your shot land it is miles off from where you sighted. On the contrary - it is very accurate on most parts of the screen. My point is that in a video game it is your perception that gives you the sense of accuracy. If you fire 5 consecutive shots and the first one lands slightly off-center, you adjust your aim slightly and keep firing, and the other four land closer to the bullseye. But your perception wasn't that the sight is off, just that you missed your first shot slightly. I am not explaining myself very well, probably.

I hope this doesn't get heated. I appreciate the discussion, and it will be interesting to see what others (including you) think about the accuracy after they have a chance to use it.

PsychoAU:

I took your suggestion and tried a real gun on my cab this morning.  It is definitely not like I remember in the arcades...  After the first shot, the screen went black.  I didn't even have time to adjust my aim...

Beretta:

Neverending Project again you go back to real firearm comparison

no on is expecting them to be like a real gun.. infact not even the ones that have recoil are anything like shooting a real gun.

what is expected and is completely within reason is accuracy.

some games ya it's ok spam away.. other games like duck hunt, police trainer and hogans alley (still a great gun game) REQUIRE you to be accurate you get finite amount of bullets, time or misses.

mine is not an opinion.. i dont currently have one on the product because i've never tried it.

mine is a "concern" a concern based on what is written on it's product page and about what others are expressing who do have the product.

i think the "concern" was also what randy was trying to express.

if peoples concerns, opinions and comments are only valid once they've tried it then that really defeats the purpose of even talking about it.. as you've already spent your money to find out it's not suitable for you (if thats the case)

my primary concern is 1. having ot recalibrate all the time.. especially when people of different heights or people who hold the gun differently play.. which leads to 2. ultimately the accuracy.. i have no doubt under "controlled" conditions the product is very accurate it's the day-to-day operation that worries me.


situation 1: you're one of only a few if any who use the gun.. the gun is very accurate.. the product in your opinion is good.

situation 2: you have 5 or 6 friends over, perhaps a small party.. accuracy suffers due to the variation in height, stance and grip on the gun.. you're forced to recalibrate constantly or suffer the accuracy loss, the product preforms poorly.

i do not know to what degree the accuracy is im simply say that given the 2 situations the product could both GOOD & BAD, not universally bad but not universally good either.

me personally i want a gun that any one can pick up and get good accuracy with.. no we dont need it to shoot the butt of a flea at 50 yards but it needs to preform well under all orientations, we're not robots the product needs to be flexible enough ot adapt to different users indeed even the same user could hold the gun differently at times.

again perhaps the accuracy loss is being overstated, but that is my concern, there are already other guns out there is there not? but they all suffer from accuracy problems from what i understand.. so obviously you can see how accuracy is a sticking point here.. rather or not it goes bang, has massive recoil, or burns oil so smoke comes out the barrel is a bit beyond what people are expecting.

randy was expressing his concern as a player not a business man.. he does'nt even have a competing product so it's not like he's trying to steal andy's business or something.

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