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| Xbox 360 XInput keyboard hack (works for SFIV, MKK, SFxTekken, Etc) |
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| TheManuel:
I found the issue. The dll has to be renamed to a newer version of the xinput dll that it replaces. I am not home right now but it is something like xinput9_1_3.dll or some other combination of numbers. You can find it within Windows/System32; just look for xinput. |
| ChrisK:
Thanks a bunch for the great tutorial, Delusional! It worked great for me with my Steam copy of SFIV. I hesitate to try the new Arcade Edition because this patch works so well. Thanks again! |
| TheManuel:
--- Quote from: ChrisK on March 28, 2012, 02:48:51 pm ---Thanks a bunch for the great tutorial, Delusional! It worked great for me with my Steam copy of SFIV. I hesitate to try the new Arcade Edition because this patch works so well. Thanks again! --- End quote --- Do try it. It has more characters and is very cab friendly. You don't even need the keyboard dll anymore, although I sill use it. Also, it loads incredibly fast and doesn't need to have the DVD on the drive (or emulated that way). You just need to be online. |
| ChrisK:
I saw that you said you can map both players to the keyboard, but why did you say you prefer the x360 pad hack? |
| mike boss:
This is perhaps a novice question, and perhaps I'm overlooking something simple here.......but........ does this work with the PC version of Super Street Fighter IV ? I have Super SFIV Arcade installed in my MAME cabinet and I'll be using an iPac for the controls. |
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