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| ps2 or usb interface for controls |
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| CheffoJeffo:
Ach ... the old USB vs PS/2 keyboard issue ... While there are a number of threads here, I always end up referring interested folks to TH's documentation: http://tigerheli.mameworld.info/ Have fun! ;) |
| speedklz:
I went with the usb one. Ordered it yesterday! :) THanks for all the advice now I just need to get it in and put it all togather. And I am trying to use a newer emu for nes like mess if I can get it going right. |
| Blanka:
--- Quote from: CheffoJeffo on September 19, 2009, 09:53:22 am ---http://tigerheli.mameworld.info/ Have fun! ;) --- End quote --- I Can't find any discussion in the Tiger Heli section itself, only 2 links to Andy's and Randy's text. If I read Randy's, he says PS2 can handle 454 key presses/second. With a 60fps game, that's 7.5 keypresses/frame, which seems insufficient for a fighter like SF2, which has parallel key sampling at 60fps in a real machine. In theory you would need 1200 key presses/second for that, an if I read Andy's story, and iPac can handle that with ease. Also the parallel sampling of USB seems more close to arcade board sampling of keys as the serial PS-2 model. If I understand it right, PS-2 can handle like 200 presses on the "spacebar" in a second and separate them as individual key presses, but it can't handle 60 times/second simultaneous presses of say number 1-9 on the numpad. |
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