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What would you map to these 3 buttons?
DiskTwo:
One annoying thing for me throughout my MAME build, is that everything I need to do, I seem to need to wait on something else to be done before I can finish that particular thing. Its a viscous cycle.
So Im Currently having that issue again. I wont be able to get my software up and running until Tuesday, However id like to move forward on planning my CPO and attempting to find someone to make one for me...
Along the top of the CP I have 7 buttons.
P1 Start -- P2 Coin ------------------------------- B1 - B2 - B3 ------------------------------ P2 Start -- P2 Coin
Im trying to figure out what king of things I can/should map to the middle 3 system buttons
I was thinking along the lines of Start/??.??/Pause.
Any suggestions would help me out greatly.
Bender:
start/enter-----------Exit(shifted)----------Pause+tab(shifted)
Octo:
Maybe you don't need those buttons if you can't figure out what to map them to? I'd just have a pause button, with a shifted ESC function. :dunno
DiskTwo:
Honestly I really like the way the layout looks with the 3 in the middle. I know it's a lame reason ;D
Also, Id prefer things to be a little more straight forward.
(Exit, pause, Etc) vs having to tell people to hold this button, then press this button to get this effect.
What do you mean by Exit(Shifted)? Having a shift button somewhere else on the cab/panel, and have that button only be exit when shift is press? I'd assume that would be to avoid accidental exits during a rough game of golden tee?
Beretta:
mame menu, service menu, exit..
pause you could make player 1+2 start.