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Would it be possible to DIY a whac a mole ?
syph007:
Ya I totally would pay 50 for one. I guess I should check the next local auction.
Ed_McCarron:
--- Quote from: ChadTower on September 02, 2009, 10:29:02 am ---I hear Wack A Moles pop up quite a bit. ;D
--- End quote ---
ChadTower:
He's whacking the wrong thing.
(that's what she said)
VespaGuy:
--- Quote from: Ed_McCarron on September 02, 2009, 08:27:04 am ---Researched a bit. Sounds like the real WAM is pneumatic, but they monitor mole strikes by watching a cylinder reed switch that triggers at top of travel. If the reed switch opens when the ram is still commanded up, it was hit.
Sounds pretty sturdy.
--- End quote ---
I have a strange question... Is it possible to register two hits on a single mole when it pops up if you are fast enough?
The reason I ask is because I've played WAM at parks where there are multiple units linked together. The winner is the person who reaches 150 points first (at 10 points a mole). But because the moles pop-up one at a time and are pretty slow, the winner is usually the first person to hit that 15th mole (and all the other players end up with 140 points and dumbfounded looks on their faces because they also hit every mole).
So... I was wondering if you could gain an advantage by striking one of the earlier moles twice. I haven't been around a linked WAM game in years, so I haven't been able to test this myself.
Just curious.
NiN^_^NiN:
I thought about this a little while ago and my idea was to use a led wiz and the central door locking solenoids for cheapness as u can get them quite cheap and just use the led wiz to control the up and down for them.
Only issue is that the door mechs don't have that great of a moving distance but the ones i had i tested them and they moved back quite easily and with standed quite a few hits pushing it back down i thought it be a good option and is the solenoid ever brakes down its a cheap replacement :)
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