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GaryMcT's 2-player generic control panel layout
GaryMcT:
Ugh. . one of my U360s doesn't work after upgrading the firmware. Here's the thread if you know how to help:
http://forum.arcadecontrols.com/index.php?topic=94930.0
thanks!
GaryMcT:
Got them both working.
Is it true that the shift functionality on the U360 is different than on the IPAC? Seems like you always get button 8 when you are using it to shift to something else. On the IPAC, it waits until you release to send button 8 only if you haven't hit something else. Does that sound correct?
protokatie:
Just to throw in one small idea about the button layout for 1 button games, make all the buttons act as the one button. That way there is no confusion near the beginning of the game. And for two button games, mirror the 1st and 2nd button to the other row (same for 3 button games). Just a thought, as has been stated before in many a thread that the people who play the cab can not read your mind, and no matter how well you set up the buttons, they will initially have no clue what is going on.
Edit: what I said may have come off odd so I will try to illustrate:
1 button
1 1 1
1 1 1
1
2 button
1 2 x (or x 1 2)
1 2 x (ditto)
x
3 button
1 2 3
1 2 3
x
GaryMcT:
--- Quote from: protokatie on August 01, 2009, 12:41:13 am ---Just to throw in one small idea about the button layout for 1 button games, make all the buttons act as the one button. That way there is no confusion near the beginning of the game. And for two button games, mirror the 1st and 2nd button to the other row (same for 3 button games). Just a thought, as has been stated before in many a thread that the people who play the cab can not read your mind, and no matter how well you set up the buttons, they will initially have no clue what is going on.
Edit: what I said may have come off odd so I will try to illustrate:
1 button
1 1 1
1 1 1
1
2 button
1 2 x (or x 1 2)
1 2 x (ditto)
x
3 button
1 2 3
1 2 3
x
--- End quote ---
Would that make all of your buttons light up in your case?
protokatie:
I don't use lit-up buttons (my front end shows a pic of the buttons used for each selected game). I'm sure you could configure the program you are using to light the buttons to do it that way, or only light up the button you intend them to use. Are you hell bent on using light up buttons? They do look really cool, but I have shied away from them as I doubt they would bring me back to the "old days".