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GaryMcT's 2-player generic control panel layout
Ginsu Victim:
--- Quote from: GaryMcT on July 24, 2009, 12:43:44 pm ---Is EMDKAY your thing?
--- End quote ---
Nope, just a vendor I highly recommend. :D
GaryMcT:
Here's the state of things as of a couple nights ago. Very very very rough prototype. I have all the buttons in and the joysticks mounted. I haven't wired up the buttons yet since I got stuck playing Robotron last night for quite a while. :)
So far the left-hand joystick is too close to the left, and the buttons are too close to the joysticks. The middle is also not complete. I think anything in the middle is going to have to be in a vertical line to make room for moving the joysticks and buttons apart, and moving the lefthand player a bit to the right.
GaryMcT:
Ugh, I can't believe a newer NVidia or ATI card can't do low frequency resolutions when my old juniker laptop could! I see an ArcadeVGA in my near future. . . spent too much money on this stuff lately, so it'll have to wait and just stretching for now. . yuck.
Back to controls. . . .
GaryMcT:
Got the PC limping along using video stretching etc. until I get an ArcadeVGA. Man oh man is this machine hitching like mad! Going to have to kill all the non-essential stuff in XP. I already have Linux on that machine so I may go ahead and give that a try for running at the proper resolution and refresh rate with AdvanceMame. If that works out, may update the diffs to the latest Mame. . looks like AdvanceMame is a pretty old verison now.
bkenobi:
I would put the P1/P2 start buttons in the corners before going vertical with them.
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