Xiaou2 is just a blind hater...you're not going to reason with him.
Heh! And Who is taking it Personal and dishing the hate?
I dare say I have played far more 'near perfect' machines, and in longer time quantities.
Im less of a hater, and more of a game lover. Not just pins, but vids, electromechanicals,
or any other sort. I have a strong opinion, because I have such a wide base of
experience with them.
Doesn't Indiana Jones have a similar side play field that the ball slows down on as well, not to mention the sheer chance of the magical target that just happens to line up with the center of the play field, draining balls quite regularly?
Actually, Indys center target is a bank of drop targets. Hit one of them, and you can
enter the ball lock behind it. Drains down the center are not very frequent. Maybe the
one you played was not centered properly.
The ball speed on a WMS Indiana is slower than some other WMS games. Its more
like an older EM machine. However... unlike LOTR, Indys ball flow can be nearly
non-stop... going from one shot to the next effortlessly and smoothly. LOTR Stops the
ball completely when it has to pop up to the path of the dead... and them you basically
WATCH the ball come down slowly. A Non-Interactive, huge waste of time.
LOTRs flow path isnt nearly as complex nor smooth as Indys. Where as Indy has both
ramps you can successively combo off of... as well as the full outer loop pathway.
Indys Side-Path is completely different, in that its Interactive. You use the left
and right flippers to tilt the mini playfeild in order to try to collect the lit stones.
The timing can be very challenging, and its a very fun part of the game.
It takes some efforts to merely get access to the "Path of Adventure", and then you
have to try to get up the correct ramp, and then score well on the stones... and then
try over and over before the mode is up.
LOTR - Path of the dead, is Easy to get up into... and its non-interactive. There is
really little incentive or 'joy' ?! when the ball goes down it. In fact, every time the ball
enters that damn popper... it ticked me off... knowing how long it was going to take to
get back to any real action.
As for theme, yeah those titles have wonderful themes, but how can you say that Pirates, LoTR, and even the not so hot ones don't have a great theme/art?
Have you looked even at a pinball playfeild?! Stern uses a really low-resolution ink-jet
style of printing. Its really awful. The colors are Bland, and you can see the Huge dots
clearly that make up the pictures.
Williams used high resolution silk screening, and a hand drawn comic-book like artistry. Stern uses a generic Photoshop edit session for their supposed art. Its completely different. Very lame. Very generic. Very Un-Inspiring.
If you are going to opt to use Photo-Realistic captures.. then they should be in
high resolution... else they look corny as heck. Its bad enough that they use
photographs and poor photoshop edits rather than get REAL ARTISTS to draw
and paint real ART.
Go compare Williams greats, to any of Sterns... and see Sterns Pale in comparison.
Now I am not one to go apeshiz on who makes a more superior pinball, simply because I don't care who makes it as long as I enjoy it, (I mean my god...my favorite pin is the universal monsters making a band.....good god) but some logic was a bit off to me....
Monster Bash - I believe you are speaking off.. and yeah, it was by Williams.
Like most all good pins.
Ohh and yeah, Im fully aware of who makes what pins. I may mention Williams the
most... but there were some great pins by the other manufacturers. However, Ive
yet to play a Stern that I actually enjoy even the slightest compared to the much
older others. In some cases... Id prefer to play an EM over a modern stern.