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warjunkie:
Wow thanks for the link gamester, I hadn't actually checked out groovygamegear yet, (don't know why, their site is GREAT)

Those buttons are perfect and the micro-leaf switches they have sound pretty good, does anyone know how well they work and last?

warjunkie:
Okay, so i purchased a television, this is the closest one i could find.
http://www.in.lge.com/Product/Products-Details.aspx?cat=215&pid=4880&subcat=Ultra%20Slim%20TV&parent=Television

It's pretty wide, (that doesn't bother me) and after seeing various pics of the showcase type cabinets, I find myself torn between the two.

Been pretty busy with family in town for my mother's 50th but hopefully I can pick up the pc sometime in the next couple days.



I notice that most people go with the 6 button layout, but i notice a few people who have done 7 and 8 button layouts as well. Can someone tell me if there are a lot of games that need these extre buttons?


These are the decisions I need to make.

4player cp or 2 player cp /w controllers (hand-eld) you can pull out?
trackball?
spinner?

Im gonna take the measurements of the television tonight and start designing options. I might draw up a showcase and regular upright. To see what it might look like

Yvan256:

--- Quote from: warjunkie on July 23, 2009, 02:35:09 am ---I notice that most people go with the 6 button layout, but i notice a few people who have done 7 and 8 button layouts as well. Can someone tell me if there are a lot of games that need these extre buttons?

4player cp or 2 player cp /w controllers you can pull out? trackball? spinner?

Im gonna take the measurements of the television tonight and start designing options. I might draw up a showcase and regular upright. To see what it might look like.

--- End quote ---

6 vs 7 vs 8 buttons layout:

* the 6 buttons layout is usually to be able to play Street Fighter and similar fighting games, where you need 6 buttons in a 3x2 pattern.
* the 7 buttons layout is a mix of the buttons of Neo-Geo and Street Fighter. The rightmost bottom 3 buttons are shared as the lower 3 buttons of Street Fighter and the B,C and D buttons of Neo-Geo.
Here's a picture of the control panel of my first cabinet:


* the 8 buttons layout... I'm not sure where that one comes from, to be honest! But lots of people seem to be using it, so there has to be a reason for it.

If you're going for an arcade cabinet, controllers (you mean hand-held gamepads?) aren't supposed to be a valid option IMHO. Consoles games are meant to be played sitting in a sofa in the living room. ;)

You only need to decide if you're going to play mostly 1/2 players games or 1/2/3/4 players games. The same goes for the trackball and spinner. Do you want to play on a busy control panel? Sometimes more is less.

But anyway, to decide what you need on your control panel, you need to make a list of the games you'd like to play on your cabinet. From that list, you will see if it's worth it to have 4 joysticks, a trackball, a spinner or even steering wheels. If you have a list of, say, 200 games, and only 3 or 4 games use a spinner, is it worth it to you?

As for designing options, I recommend that you give Google Sketchup a try. It's available for Windows and Mac OS X, it's easy to use and it's free!

Gatsu:
I believe one of the tekken cabinets had PS2 plugs so you could bring your own controller in to play at the cab instead of using the joystick and buttons on the CP.

So it can be a valid option IMO.  ;D

trendyscotsman12:
that folding arcade machine is so cool.

get building that lol


soz had to add this to the thread

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