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Street Fighter 4 Benchmark Released!
Aabra:
Ya it's capped at 60 fps. At least if you set it to fixed. If you set it to variable FPS it'll probably go higher.
ivwshane:
lol
I ran it on my current system and all I got was a big (I'm running 800*600) black box:o
Luckily I'm upgrading anyway.
If I'm getting an i7 920 can I get away with using a cheap video card, something around the $100 mark?
DJ_Izumi:
--- Quote from: ivwshane on June 18, 2009, 01:46:26 am ---lol
I ran it on my current system and all I got was a big (I'm running 800*600) black box:o
Luckily I'm upgrading anyway.
If I'm getting an i7 920 can I get away with using a cheap video card, something around the $100 mark?
--- End quote ---
Make sure the graphics card supports Shader Moderl 3. This isn't an issue for Nvidia cards as they moved up to SM3 support faster than ATi did. Meanwhile with my X800, powerful enough for many games but gimped cause those games require SM3
ivwshane:
My stuff is way too old for sm3.
I think I have an ati 9800 in there now.
massive88:
--- Quote from: TrAb on June 17, 2009, 09:19:10 pm ---Dang i only got 59.8 fps the whole time :D , im running quad core amd 3.1ghz, 4gb ram, w/ gtx295 only using one gpu as well...
--- End quote ---
Disable V-Sync, its whats limiting your frame rate.
My main computer is far weaker than my arcade machine, it barely runs Source Engine games playable, but it could crank out SF4 pretty easily. I was at 70 fps at 1600x1050, and about the same at 1280x720 x2AA.
My "main" computer is:
Athlon 64 X2 2.4 Ghz
Geforce 7900GS
While my arcade machine is:
Core2Duo 3.2 Ghz
Geforce 9800 GTX+