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Tricking out a Make Trax?
zzaz3:
Hello all!
So, a buddy of mine is selling a Make Trax for $150. It's working fine, but the screen flickers occasionally. I'm probably going to buy it. Do you guys think thats a good deal?
If so, how should I go about making this a 'custom' arcade machine. Like installing a computer and putting in more controls. I understand making a cabinet from scratch, but I'm lost when it comes to this. Any ideas?
Thanks! ;D
CheffoJeffo:
Would be incredibly bad form to kill a working classic ... so don't.
From the FAQ:
--- Quote ---Please do be mindful that we don't destroy what we're trying to re-create. Many classic arcade machines are rare and worth a heck of a lot more intact than altered. Ideal candidates for this type of project are machines that have already been abused by previous owners - artwork destroyed, poorly converted, etc... If you have a classic cabinet in good shape, you can probably sell it to a collector and get a trashed but usable cabinet in the bargain.
--- End quote ---
For an example of why you shouldn't kill a Make Trax cab, have a look at this one raised from the dead:
http://www.cgcc.ca/forum/viewtopic.php?t=18652&sid=2da3cb0f94bd972fea3eaeb408754a20
zzaz3:
I had no idea... :dunno
How much do you think it's worth? Is there anything I should look at when I go to pick it up?
Silas (son of Silas):
Dunno what its worth, but like classic cars, its worth more to many people than its value in £££ (ok, so this is a forum inundated with people from the other side of the pond so $$$ :) )
A good rule of thumb is trick out your own build, preserve an original.
If I were you, I'd buy it, restore it, enjoy it :applaud:
bkenobi:
Only if the cab has decent side art and a board set. If it's a crap cab, then sell the guts and hack away. >:D
But, to each his own I guess. I've never seen/played that game, so I have no appreciation for it's "classic" status.