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| Tricking out a Make Trax? |
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| zzaz3:
Hello all! So, a buddy of mine is selling a Make Trax for $150. It's working fine, but the screen flickers occasionally. I'm probably going to buy it. Do you guys think thats a good deal? If so, how should I go about making this a 'custom' arcade machine. Like installing a computer and putting in more controls. I understand making a cabinet from scratch, but I'm lost when it comes to this. Any ideas? Thanks! ;D |
| CheffoJeffo:
Would be incredibly bad form to kill a working classic ... so don't. From the FAQ: --- Quote ---Please do be mindful that we don't destroy what we're trying to re-create. Many classic arcade machines are rare and worth a heck of a lot more intact than altered. Ideal candidates for this type of project are machines that have already been abused by previous owners - artwork destroyed, poorly converted, etc... If you have a classic cabinet in good shape, you can probably sell it to a collector and get a trashed but usable cabinet in the bargain. --- End quote --- For an example of why you shouldn't kill a Make Trax cab, have a look at this one raised from the dead: http://www.cgcc.ca/forum/viewtopic.php?t=18652&sid=2da3cb0f94bd972fea3eaeb408754a20 |
| zzaz3:
I had no idea... :dunno How much do you think it's worth? Is there anything I should look at when I go to pick it up? |
| Silas (son of Silas):
Dunno what its worth, but like classic cars, its worth more to many people than its value in £££ (ok, so this is a forum inundated with people from the other side of the pond so $$$ :) ) A good rule of thumb is trick out your own build, preserve an original. If I were you, I'd buy it, restore it, enjoy it :applaud: |
| bkenobi:
Only if the cab has decent side art and a board set. If it's a crap cab, then sell the guts and hack away. >:D But, to each his own I guess. I've never seen/played that game, so I have no appreciation for it's "classic" status. |
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