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| LED-Wiz Button Dilemma too many buttons not enough ports... Ideas???? |
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| Bender:
Let me 'splain.... No, there is too much. Let me sum up Because of power limitations I can only use one LEDwiz which has 32 ports here are the things I want to light up 7 button layout 2 pinball flipper buttons 3 buttons (coin, player 1, player 2) spinner trackball so that is a total of 14 items I want light up, I want as many as possible to be RGB which use up 3 ports each so I figure I can do 10 possibly doubling up a couple (like player one and 2 to the same ports and the 2 flipper to the same port) so my thinking is this right now is 7 button layout RGB (21 ports) Spinner RGB (3 ports) Trackball RGB (3 ports) Player 1 & 2 RGB (3 ports both buttons will be the same color as player 1) Flipper buttons B (1 port both will be the same color) coin button R (1 port) that totals 32 ports any input, opinions or ideas would be much appreciated |
| Franco B:
What is limiting you on power? Can you not use a 5v tap from your PSU? That would allow you to use a 2nd LED Wiz. Maybe you could use an LED Wiz and an LED Wiz+GP for your encoder for an extra 16 ports? I think you are going to need a 5v tap anyway as if your LEDs pull ~25mA each you will exceed the USBs available 500mA even if you only have 7 of the RGBs (21 ports) on full intensity. If you do only use one LED Wiz your doubling up seems like the logical approach to me. |
| Bender:
I'm running it of a laptop battery and already have the USB ports full up the LEDwiz+GP is a good Idea but then I need something to run the trackball and spinner (I'm using a mini-pac now) so do the RGB's pull ~25mA for each R,G,and B so they'd pull ~75mA if there set to white? Does the LEDwiz+GP have a shift function? I have 18 dedicated inputs now but could get away with 16 dedicated and some shifted ones does the GP feature even do keyboard functions looks like a gamepad encoder |
| Franco B:
I see the problem with the power, I'm not sure what to suggest on this one :-\ Yeah if the LEDs are rated at 25mA then they would draw 75mA if they were set to white. I've been looking for the thread where I read it and found it [here]. I'm not sure about the shift function. I just had a look at the GGG site and the documentation but I couldn't see anything. Hopefully Randy or someone who knows will chime in. |
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