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| High Score Competition #20 - Terra Cresta |
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| DrFrag:
Yeah, the only time it's worth splitting with a single power-up is when you have otherwise indestructable enemies, like the slow missile ships and the electric barrier ships (my descriptions suck). |
| Ummon:
Hnhh. I haven't even played it since then, let alone to study it much. Another thing that blows is collision detection. Definitely a lamer, in light of Xevious - which had great motion, graphics (particularly in 'depth' of objects, whereas TC largely looks flat), firing, and fairly balanced collision detection. |
| Ummon:
Man, I was kicking its ASS, and then lost all my ships in about five thousand points. |
| Spyridon:
Never played this game before, but I'm glad I tried it out. Lots of fun. Frustrating...but fun. Best game so far is 56K so I need to practice more. |
| DrFrag:
Speaking of Xevious, a funny thing happen last night. I was at a bar and they had one of those 40-in-1 tabletop cabs. There were 3 or 4 guys playing it and I went over to them. Normally I'm pretty shy, but I confess I'd had a lot to drink. So I pull out a $10 note, slap it on the table, and say "Ten bucks says I can beat any of you guys at any game". They said okay, and while they weren't willing to put up any money they did pay for my credit. The guy I was playing against chose Xevious, and for some reason scored 0 in his first life. I proceeded to kick ass, and half way through my second life the game reset itself then locked up. You know how when it starts up the screen shows a bunch of scrambled sprites? They thought I'd reached some kind of kill screen, like I was so good the game couldn't handle it. Their reaction was so funny. They conceded defeat, shook my hand, and told me I should try to make a job out of it. So these competitions aren't a waste of time after all. ;D |
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