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Ginsu Victim:
The trailers for the live action stuff were hard to look at, but Up and Coraline gave me no problems at all.

ChadTower:

--- Quote from: shardian on June 09, 2009, 10:59:49 am ---Up happened to mostly have slow moving imagery, which better showcases the 3D effect.

--- End quote ---

Sounds like they are starting to understand what the technology is and is not good for and wrote the movie to leverage that.

Ginsu Victim:
I don't recall the exact explanation of it, but fast horizontal camera movement suffers the worst in the new format. I noticed the didn't use a lot of it in Up.

RayB:
You're also at the mercy of the tech in your theatre. The "good" 3D wasn't possible until they started using 120 hz projectors as a minimum, and actually it is "ideal" with at least newer 240 hz projectors.  That, and you have to wonder if there's calibration required of this stuff...

(I did a lot of reading up on RealD's tech.)

Ginsu Victim:
I don't understand why they are still using 24 fps. RealD is 72, but that's 24 frames of standard image + 24 left eye + 24 right eye. With today's tech, can't we have smoother framerates? I understand they have introduced 48 fps, but to my knowledge, it's not very widespread at this point. Anyone who knows more about it, feel free to clue us in.

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