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Best monitor for Vector games with mame
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genesim:
I didn't see your last post.   Component vs HDMI..please.   Analog cannot and willnot produce an image as well as a perfectly coded digital source made for the display.

Same thing goes for CD's and Records.   Dynamic range learn it...love it...know it.   Records are dead as Julius Ceasar and for the record DVD Audio and SACD effectively put an end to the love for the inferior source...but this is an arguement that I could definetly pass on for days..best leave this one lie..

Getting back...


--- Quote ---LCDs often have a greater motion blur effect because the pixel in an LCD remains lit unlike the CRT phosphors that merely strobe for a very brief period of time. Reducing the time an LCD is lit has been shown to reduce motion blur due to eye tracking by decreasing the time period the backlit pixels are on.[3] NOTE: An instant strobe is required to completely eliminate the retinal blurring.
--- End quote ---

Again we are talking about refresh rates that are beyond the human eye.   Actually keeping the pixel lit is immaterial to this arguement because the pixel are changing at a much faster rate.   The problem is the source..not the display.   Doesn't matter if one is strobing if the other is pixels at a much faster rate.   The eye cannot see either so it is a crap arguement.

OLD NEWS.   And yes I did read your wiki and it is the same age old debate as well just said a little differently.   

Now do you understand?

I too have been playing video games for a very long time and it was only until recently that this debate would be argued this way by me.   





rrcade:
So what's the best Monitor to use for Vector games with mame if I want a real blurry picture
I would like it to look as bad as possible :laugh2:
genesim:
Thats what we are debating.  >:D

Can you imagine the people out here saying you are all a bunch of frickin' nerds who need to just play the games!

I am just killing time trying to get some answers to my questions.   I would have never turned up the Gamma had it not been for the people posting, so I am glad for that.   I never really thought of it before and just chalked it up to good enough.   Never liked it though.
ArtMAME:
I am using a brand new Billabs VGA arcade monitor in my Tempest cabinet running MAME at 640x480.  The results are great!!!  I used to have an old Pentranic SVGA arcade monitor in there but it crapped out.  The new Billabs is nice and bright and fits nicely inside the cabinet.

I would recommend one of those Billabs VGAs or an SVGA arcade monitor if you can find one and run it at 640x480 or 800x600.  It is somewhat pricey solution, but well worth it for the look as well as for the reliability.

My second choice would be a PC monitor.  The difference between running a PC and an open-frame VGA monitor is that the PC monitor lines will be smoother because of the finer dot pitch.  The arcade monitor has larger dot pitch therefore lines will look a bit ragged, but that happens in color vector monitors as well. 

So in my opinion, an arcade-type open-frame VGA or SVGA monitor running 640x480 or 800x600 in MAME looks closer to a Vector monitor than a PC monitor running the same settings.

Of course, there are exceptions.  Asteroids and Asteroids deluxe will look better on a PC monitor since B&W monitors do not have appeture grilles, so the finer dot pitch of a PC monitor will be closer to the real thing.  Still the bullets will not look great for those games in regular MAME unless you are running AAE which has special effects for Asteroids and AD such as bullet size and simulated phosphor persistance.
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