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| solid12345:
Best thing about running on a arcade monitor is since they are low-res anyway you won't need a beefy computer to run a 640x480 or 800x600 image As for why the install takes 10 gigs, don't forget the game has animated 720p cut-scenes, those eat up the HD space fast. |
| MrMojoZ:
--- Quote from: solid12345 on May 19, 2009, 02:47:01 pm ---Best thing about running on a arcade monitor is since they are low-res anyway you won't need a beefy computer to run a 640x480 or 800x600 image --- End quote --- Ugh, I hope you have horsepower to turn the AA up at that low a res. That'll look terrible otherwise. |
| CheffoJeffo:
--- Quote from: XtraSmiley on May 16, 2009, 12:26:32 pm ---Any idea of why the SF4 arcade machine costs so much when a computer in a cabinet will do what it does (and more)? --- End quote --- Whaddya mean -- the MB is only US$2666 according to Fannie! ::) Woof ... glad I am not a fan of beat-em ups. |
| DJ_Izumi:
Because you can't connect a coinmech to the PC port and have it require tokens to operate and make you money? Your PC is a machine. An arcade board is a money making machine and built for that. There's more to an arcade machine than hardware costs. |
| XtraSmiley:
--- Quote from: DJ_Izumi on May 19, 2009, 04:33:33 pm ---Because you can't connect a coinmech to the PC port and have it require tokens to operate and make you money? Your PC is a machine. An arcade board is a money making machine and built for that. There's more to an arcade machine than hardware costs. --- End quote --- Well, duh. Of course it can make money but arcades are dead in America. I know that those Galaga/Ms Pacman machines costing $3k really only prob cost about $1k in cost and the rest is profit. What I'm asking is, does the SF4 arcade machine have really expensive parts or is it all profit to recoup development costs? |
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