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Street Fighter IV PC Specs

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Turnarcades:

The difficulty curve is unusual on this game and although I can't really play fighters anymore (bad hand) a lot of my mates used to be ace at SF and struggle with it. I know it's detailed game but those specs seem very high requirements for what is essentially just a simple fighting game, particularly the 10Gb hard drive space required! Are you kidding me?

tyson171:

So what would be the recommended monitor to play this game on?  As well as anything from donkey kong to ultimate mortal kombat 3? 

MrMojoZ:


--- Quote from: tyson171 on May 17, 2009, 12:52:09 pm ---So what would be the recommended monitor to play this game on? 

--- End quote ---

40" or bigger 1080p HD widescreen with no scaling lag.

rusolinio:

MK3 looks crap on my 37" 1080p HDTV. Its available to download on xbox arcade (and has multiplayer feature!)

As for SF4 being easy? LOL, not for me, maybe your a genius gaming god, with lightning bolts for finger tips????



massive88:


--- Quote from: rusolinio on May 17, 2009, 07:18:14 am ---When i bought SF4 for the xbox360 i was blown away.  The game itself is incredibly difficult, even on the 'very easy' setting, with the last boss 'Seth' a real finger busting nightmare to deal with. Unlocking characters is equally hard, but serves to let you know the skills of an opponent should you go online.

Come up against Akuma or Gouken online, and you know your opponent has spent far too much time mastering the game,as it will not allow you to progress to gain those characters unless you get very, very good.

--- End quote ---

Huh?

Set difficulty to easy, one round, pick Geif and Lariat your way to victory, Blanka and electricity, Bison and Psycho Crusher, etc.  You can unlock everyone but Seth in under an hour.

Im 100x the player now that I was when I unlocked Akuma and Gouken, and I am no where near what I would call very very good (1791 max rating on XBL)

As to Akuma and Gouken being lower tier, I have this argument with my friends (I love playing Gouken), that comes into effect when you are good enough to have it come into effect.  I seriously doubt most of the players here have a ranking above 5k, which would be where the tier of a toon would start to make a difference.

At the majority of players skill levels, worry less about the tier of a toon, and more about your own timing, combos and counters.  At least for me, the majority of my losses stem from errors that deal with missing a combo, failing to adjust to my opponent, or poor reactions.  I have yet to feel that I played a perfect game and lost due to the tier of Gouken.

Lastly, MK3 (1995 graphics engine) isnt enhanced at all for the Xbox.  SF4, STHDR and soon to be MvC2 (though to a much lesser extent) will all look best on an HDTV.

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