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Death of 3D Realms

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Flip_Willie:

--- Quote from: pinballjim on May 15, 2009, 02:27:22 pm ---
--- Quote from: Flip_Willie on May 15, 2009, 11:04:34 am ---Honestly, I was quite surprised. They seemed to have been making pretty good progress on DNF in the last couple of years.

--- End quote ---

If that's all they had, I'm not particularly impressed.  We've got forum members around here that I think could have knocked that demo out in short order.

--- End quote ---

I didn't say great progress. Comparing this to what they had before -- which was nothing save a nearly decade old/outdated demo -- they had been making good progress.   ;)


--- Quote from: RayB on May 15, 2009, 03:08:13 pm ---So they close 3D Realms, write off a crap-load of financial losses, and then go back to business as usual under the Apogee Software name (which they've already revived).  The Duke franchise doesn't die with them. I'm still hopeful for a proper Duke FPS sequel!  8)

--- End quote ---

I hope as well.

abzman2000:
now I'm upset. I really want to play the game in that video, it looks fun and pretty.  I assume they won't scrap the whole project, there is already enough to release a game in a few months like the guy narated in the video.  Now where's a hacker to steal the code and other materials and release it to the public like there was for HL2, that would be what I am hoping for (assuming they don't restart the project... again). 

massive88:
Duke was in development for 12 years.

That means it was being worked on when quake 2 was still being worked on.

They deserved to go belly up.

massive88:

--- Quote from: ark_ader on May 15, 2009, 02:11:49 pm ---Who cares, about 3D Realms anyway?

P2P is, pretty much killing software, creators day in, and out.

Prepare, to see more big names, biting the big one, and go out, of business.

--- End quote ---

Id love for you to back this up with any sort of factual argument.

---smurfy--- software is killing creators, same as it always has.  The video games industry is as big as its ever been, and P2P has been around far longer than the past few years. 

If you are selling a quality product, it will get bought and embraced.  If you funnel out rehashed ---steaming pile of meadow muffin---, or try to rehash ---steaming pile of meadow muffin--- for 12 years, then you go out of business.

Do you think Blizzard, Bethesda, BioWare, Electronic Arts, iD, Valve, Infinity Ward, Capcom, Konami or anyone else who actually produces quality games sweats P2P for more than a second?  (EA quality opinions notwithstanding)

SithMaster:

--- Quote from: CheffoJeffo on May 15, 2009, 07:47:24 am ---Damned kids ... get offa my lawn !

There is only one true Duke!



j/k ... while I did enjoy the scrollers, DN3D has always been my favourite "fun" FPS.

--- End quote ---

I grew up on this and commander keen.  It had the energizer bunny for crying out load.

edit-I liked the commentary in the video.  It should be said that while it has taken a very long time for something to be produced having it finished in the best possible way is important.  Yes 12 years is a bit excessive, but then again game design is special.  Would any of us really have wanted this to be out using the quake 2 engine?  I might not have the same attachment to duke 3d as the rest of you but I can appreciate that they took their time (a very long time) to make something unique that would be fun and stand out among the fps genre.

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