Main > Main Forum

Interesting article on making LCDs look like fuzzy CRTs

Pages: << < (15/23) > >>

genesim:

WHy would they design Cool Spot to be on non-interlaced mode when the Genesis was used in RF on NTSC televisions?   Where is your evidence of this?

genesim:

Here is link about your NTSC education.  Please read and feel good forever!  I think you need brushing up.   Then we will be on equal ground forever ok?

http://en.wikipedia.org/wiki/NTSC

Interlaced for everyone!

Xiaou2:

And btw - it has Nothing to do with  bad emulation or scale.  It has to do with
how low-res TVs display images,  as well as the output resolution.

 I have hooked up my Genesis to an RGB cable, and feed that into my Commodore Amiga
RGB monitor.   The signal is super clean.. and the color information is not damaged..
as well as the monitor being superior to most tvs at that time:  640 x 512 max resolution.

 The Genesis was only outputting:

 #  Pixel resolution: depends on display mode

    * up to 320x240 (40x30 cells) for PAL
    * up to 320x224 (40x28 cells) for NTSC
    * interlaced modes can provide double the vertical resolution (i.e. 320x448 for NTSC). Used in Sonic 2 for 2-player split screen

 
 Some would say that the picture was amazing.  It was way sharper and cleaner...
however.. .it made most every game look horrible.   Why?   Because the games
were never meant to be that clear.  They were designed around being displayed in
low resolution with a lesser quality video signal of composite instead of RGB.

 Rays Bubbles would have appeared just as they do on your pc monitor:  With lines.
Where as with my standard tv and a composite output... it would appear as INTENDED,
as a translucent bubble.

 AND... this is NOT only Genesis related.  Its DISPLAY RELATED.  The effects of color
bleeding are not only signal related.   They are related to the type of monitor you are
displaying them on.

 While you may be able to SIMULATE the blending effect...  it will probably never be
as good looking as seeing it on the real low-res monitor,  with the same exact signal
output that was intended to be used.



 

genesim:

GREAT... so I fail to see where I ever disagreed with you in relation to Cool Spot?

I accept whole heartedly that 20 years later that design improvements were taking place and the home CPU was starting to catch up.  No need to explain what I already admitted.   

WHOOPEE..but of course we are back at square one.  What does this have to do with the Atari display that has far less resolution?

320 x 240 is far beyond NTSC on its interlaced values I get that.   But nice explanation of what I already knew.


--- Quote ---interlaced tvs were not immediately and widely available until a much later date.
--- End quote ---

Still troubling why you made this statement.  Did you read about NTSC and your faulty information?   Not to be mean, but be educated and learn.   I don't put you down for not knowing.   As long as there have been home video games there have been NTSC televisions.   Can you acknowledge your error? 

The Genesis was designed "down" because the native resolution surpassed the interlaced value.   

The Atari 2600 on the other hand could not have been designed "down" because its native resolution was less the NTSC standard..no?






Xiaou2:



--- Quote ---This is the first example of someone saying I do not have a brain..or that I do not speak native English my nationality and when I learned English has no bearing on this conversation....etc.

--- End quote ---

 - Your ability to communicate to a point of being understood well DOES have a
bearing on the conversations.

 ALSO, you MISINTERPRET my words... as well as the others words and meanings.
I didnt say you have no brain.  I said that anyone with any good intelligence level
should be able to conclude that turbos use of Hot pink on the cars shading would not
be Logical.

 Of course...   your misinterpretation of Factual data is much more relevant to the
arguments.  As well as your choice to be Ignorant to facts given to you... and to
resort to slapping the person in the mouth when they try to help you understand.



--- Quote ---But for your information I am talking about ATARI..get it??  ATARI.

--- End quote ---

 No.  You are trying to use the Atari 2600 as an example to win your arcade argument...
which you can not do... because they are completely different types of systems.  No
arcade that I know of used such a low resolution as the 2600.


--- Quote ---Next NTSC INTERLACED has been around since the 50's.
--- End quote ---
 

SO?  You really think they were pumping out Interlaced TV in  1950?!!! 
Have you even SEEN a TV from 1950?!   

 Let me clue you in.  Just because NTSC has the CAPACITY to do interlace... does
not mean the content providers will provide such a signal.

 In fact... almost NO arcade games that I know of are interlaced.  The only ones I knew for a Fact there had the OPTION to use interlace mode with Tekken III and a few
other Namco games of that Erra.   
 


--- Quote ---Cool Spot was designed to be viewed on an interlaced signal...it is the Genesis original no???  Was Genesis designed for PC monitors?  Really?

--- End quote ---

 As posted earlier... Genesis resolution was very low. In fact, only a very few games
used the higher res mode... and even that wasnt very high res.  Didnt even come
close to maximum NTSC interlace ability. 



--- Quote ---Color bleed comes from a poor signal, so coders program from this inconsistent source of problems?   Hmmm, it doesn't seem logical.
--- End quote ---

 Why do you INSIST on saying "Coders Program?!"   GRAPHICS ARE NOT PROGRAMMED.
GRAPHICS ARE DRAWN!   AND YES, ARTISTS DO DRAW GRAPHICS FOR GAMES BASES
ON THE DISPLAY THEY ARE INTENDING TO DISPLAY THEM ON!!!   Just ask RAYB,  who
ACTUALLY IS AN ARTISTS THAT DRAWS GAME GRAPHICS, AND MADE AN ACTUAL GAME!!!!

LOGIC?!  You have NONE!



--- Quote ---Turbo is a nice exception, your picture makes a nice arguement.   More exception then rule if you ask me, but having never seen the game up close, it is hard to accept your view as gospel.   
--- End quote ---


 You have not seem to have seen Any arcade games up close. 

 Your idea that turbo is an exception is good proof of that.   As there are COUNTLESS
games which utilize low-res monitor effects.


Pages: << < (15/23) > >>

Go to full version