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Firebat138:


I will be getting my control panel soon, and I was wondering...What is everyones WISHLIST for buttons on the panel? I mean..I would hate to order it and then wish I had a pause button or something like that. Let's start a little poll and let me know what you have or wish you had...

Thanx

Camper


OldTymeToys:


--- Quote from: Firebat138 on April 23, 2009, 02:14:08 pm ---
I will be getting my control panel soon, and I was wondering...What is everyones WISHLIST for buttons on the panel? I mean..I would hate to order it and then wish I had a pause button or something like that. Let's start a little poll and let me know what you have or wish you had...

Thanx

Camper


--- End quote ---
Not sure I completely understand.  You can map your buttons to be anything that you want.  If you're talking about labeling your cp overlay and this is your first control panel, I would advise against it.  You never know when you want to change placement.  But once you're completely comfortable playing all of your favorites, then label the cp overlay on your next panel.  On my first one, I found that I placed the pause button too far away and every time I was interrupted I had to reach and would lose a split second of game time.   :)

drventure:

Pause and Exit buttons. Close enough to be handy, but far enough away to not accidentally get hit.

I've sent this link before but he has a nicely done Frankenpanel (I know, those get some bad press around these parts ;) ) but his page has a nice explanation of why he laid out the controls that he did.

Personally, I put the coin and player start buttons on the vertical panels between the top and bottom level. That seemed to work better for me and it helped to declutter the bottom level.

drventure:

Oops forgot the link

http://cosmicjive.net/arcade/super/control_panel.shtml

severdhed:

i like my panel as clutter-free as possible.... 6 buttons per player..start buttons, exit, and pause...anything else is not needed

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