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| Using U360's with Battlezone type games |
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| Ummon:
In the MaLa Umapper there's a 2-way vertical map, so yes it has been done. |
| TheShanMan:
Ummon, I don't think you really read the posts in this thread. ??? |
| TheShanMan:
Yes, this works great with the u360! Thanks u_rebelscum! :applaud: I don't know how you do "not's" in mame's config menu, so I did it by hand. Here's my bzone.cfg: --- Code: ---<?xml version="1.0"?> <!-- This file is autogenerated; comments and unknown tags will be stripped --> <mameconfig version="10"> <system name="bzone"> <video> <target index="0" view="Color Overlay" /> </video> <counters> <coins index="0" number="33" /> </counters> <input> <port tag="DSW1" type="DIPSWITCH" mask="3" defvalue="3" value="2" /> <port tag="IN3" type="P1_JOYSTICKRIGHT_DOWN" mask="1" defvalue="0"> <newseq type="standard"> JOYCODE_1_YAXIS_DOWN_SWITCH NOT JOYCODE_1_XAXIS_RIGHT_SWITCH OR JOYCODE_1_XAXIS_RIGHT_SWITCH NOT JOYCODE_1_YAXIS_UP_SWITCH NOT JOYCODE_1_YAXIS_DOWN_SWITCH </newseq> </port> <port tag="IN3" type="P1_JOYSTICKRIGHT_UP" mask="2" defvalue="0"> <newseq type="standard"> JOYCODE_1_YAXIS_UP_SWITCH NOT JOYCODE_1_XAXIS_RIGHT_SWITCH OR JOYCODE_1_XAXIS_LEFT_SWITCH NOT JOYCODE_1_YAXIS_DOWN_SWITCH </newseq> </port> <port tag="IN3" type="P1_JOYSTICKLEFT_DOWN" mask="4" defvalue="0"> <newseq type="standard"> JOYCODE_1_YAXIS_DOWN_SWITCH NOT JOYCODE_1_XAXIS_LEFT_SWITCH OR JOYCODE_1_XAXIS_LEFT_SWITCH NOT JOYCODE_1_YAXIS_UP_SWITCH NOT JOYCODE_1_YAXIS_DOWN_SWITCH </newseq> </port> <port tag="IN3" type="P1_JOYSTICKLEFT_UP" mask="8" defvalue="0"> <newseq type="standard"> JOYCODE_1_YAXIS_UP_SWITCH NOT JOYCODE_1_XAXIS_LEFT_SWITCH OR JOYCODE_1_XAXIS_RIGHT_SWITCH NOT JOYCODE_1_YAXIS_DOWN_SWITCH </newseq> </port> </input> </system> </mameconfig> --- End code --- |
| Ummon:
--- Quote from: TheShanMan on March 27, 2009, 09:55:02 pm ---Ummon, I don't think you really read the posts in this thread. ??? --- End quote --- By his wording I didn't get that he wanted to use only one stick, and then I sorta glossed over his second post. In any case, I can't find it, so maybe it was a special build, but I swear I recall playing some fairly earlier version of mame that had this feature. |
| TheShanMan:
Well, it doesn't need to be a feature of mame given that you can configure it to work as u_rebelscum indicated. And in fact it probably shouldn't be a feature of mame since that would be an inaccurate representation of the original hardware. |
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