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FE with button layout on screen?
cmoses:
--- Quote from: Ginsu Victim on March 24, 2009, 07:24:22 pm ---CPwizard link
http://members.iinet.net.au/~freeaxs/cpwizard/
--- End quote ---
I looked at CPwizard and it looks pretty cool. I am almost to this stage and figured I would be using one of these programs. I like the ability to bring up the layouts and see what is programmed.
I do have a question, can it do cutom layouts for certain games? Example: I plan to use a combination of Player 1 and Player 2 buttons for a Asteroids button configuration. Can it be edited to match this?
dkubarek:
I think I remember something on the site that allows that. Also, I think CP2viewer can make a .png file of a CP for each game you own, so it loads very fast. You can then make a custom one and save over the original one.
TheShanMan:
I not only use CPWizard for in-game display of controls (when paused), but I also export png's and then batch crop/resize them using irfanview to make them display in my FE along with the other images that are shown for the selected game.
And it reads your key mappings, including per-game custom keymaps, for displaying the active controls.
gothroughthegate:
Thanks for the info on the cpwizard. I will try it out.
cmoses:
--- Quote from: TheShanMan on March 25, 2009, 12:06:41 am ---I not only use CPWizard for in-game display of controls (when paused), but I also export png's and then batch crop/resize them using irfanview to make them display in my FE along with the other images that are shown for the selected game.
And it reads your key mappings, including per-game custom keymaps, for displaying the active controls.
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Can you post a picture showing your FE using the images? What FE are you using. I think that showing the layout in the FE is even a better idea.