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| Dream Authentics LCD Claims |
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| Blanka:
Why do they sell LCD models then? :dizzy: http://dreamauthentics.com/product_page_1_ka.html http://dreamauthentics.com/product_page_kiocade.html |
| CheffoJeffo:
Not that I agree with him, but he was pretty specific about TELEVISIONS. |
| Turnarcades:
Resolution switching is no more likely to damage an LCD TV than an LCD monitor, and not much more than a CRT in normal use. At the end of the day, most PC's/graphics cards/TV's have limiting measures anyway that prevent damage like that. |
| AMDman13:
I doubt it would damage an LCD. Why anyone would want to use an LCD to display arcade graphics is beyond me. Might as well play Mame on a laptop. If you want to stand up then set in a book case. :dunno |
| Haze:
There's nothing wrong with the quote. The reason MAME has some ugly hacks to run the games at an adjusted refresh rate (and therefore not authentic speeds) is because a lot of LCD screens will just reject anything that isn't 60hz, or render it at 60hz regardless (I assume by interpolating the frames or dropping some thus resulting in non-smooth scrolling even if the PC *thinks* everything is vsynced because the monitor is lying) Likewise, LCD monitors will upscale / downscale non-standard resolutions to whatever their fixed resolution is with their own filtering, which often looks awful. The custom resolutions arcade games use won't scale 1:1 to the fixed resolutions offered by LCD displays. Some newer arcade games do actually use LCD monitors tho, I've seen a couple recently. A lot of the modern ones are PC based, and they're cheaper, so it probably makes sense for them. As far as classics are concerned, the quote is 100% correct however. |
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