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Did anyone ever get a guncon working in mame?
zaktallica:
Ill try that thanks...so fire off screen then point at the screen and fire to map the button?
zaktallica:
Ok so I overall got the guns working in a playable state but the two main issues I have is when a game is full auto how do I map things so when I hold the trigger it goes full auto? Also some games need a button to reload a gun instead of shooting off screen so how do I map a button to do that? Also some games like lethal enforcers says shoot off screen to reload but it wont work...Also is 2 player with guncons hard to set up? Thanks
DJ_Izumi:
I had it working in November or October 2007 or so. I forget what I used, I was messing with WinGun and a couple other drivers, I was using a third party gun. But it certianly worked with my laptop linked to a 36" CRT TV and running Area 51.
However ultimatly I decided to just start collecting as many PlayStation console ports of light gun games instead. Shame the Area 51 PSX port doesn't feature free play or support saving of scores to the memory card. :/
zaktallica:
You running this game in your cab on a playstation or in a emu? And you dont remember how you mapped the second button?
swamprat96:
He talks about an area51 port to ps1 so I'm guessing an emulator. I'm serioulsy considering running PSXe and a PS2 emulator and abandoning mame for gun games. However I'll wait until I have a fully functioning monitor and will compare. I've heard that gun games run ok on ps1/2 emus and frankly mame sucks in this area.
I also get teed off that mame programmers do not consider performance issues introduced with new versions are bugs. le2 ran fine in 129 but staggers on a brand new machine in 130