Main > Main Forum

Cannot calibrate wheel/pedal with California Speed/SF Rush

Pages: << < (3/3)

Spacedueler:

What brand is the wheel/pedals? I used a logitech wingman for a while and the separate / combined axis configuration drove me crazy trying to get the pedals to work right. If I remember correctly I used Windows Control Panel and uninstalled the logitech software. Windows XP handled the wheel/pedals just fine without the logitech software. Calibrate the wheel and pedals in control panel>Game Controllers, then go back to mame and reassign your controls in the games.

mikeveli20:


--- Quote from: u_rebelscum on March 23, 2009, 05:30:01 pm ---Are you mapping your pedals to the "P# pedal # analog", and not the related "... inc" and "... dec"?  For buttons to work, you map to the "... inc" & "... dec", but for analog pedals, it's far better to map to the analog port.  If you map the pedal to the inc/dec lines, then mame treats them like buttons (two state digital), and might not work well with full axis pedals.
--- End quote ---

The way I have it set up right now is that the pedals are mapped to the analog, and the inc and dec each have a value of None, so it looks like it is set up properly I believe.


--- Quote from: u_rebelscum on March 23, 2009, 05:30:01 pm ---I didn't test if full vs half is still remapable.  The difference between the top is pretty easy (IMO) once you can picture it.  Compare an analog joystick up being gas and down being brake, vs two seperate pedals doing the same.  To do the first, mame should split the Y axis, assigning "joy Y axis -" (that's a minus, or the negative half) to gas, and "joy Y axis +" to brake, or half an axis to each.  To do the latter, mame should map each pedal's full axis to gas & brake, for example "joy Z axis" to gas (notice no plus or minus) and "joy Xr axis" to brake (directX lets the manufacturer set the exact names of each axis).

--- End quote ---

The pedals register as Joy 1 Accelerator and Joy 1 Brake. No mention of any axis when I input them into the controls, but as stated before this seems to work fine with all my other driving games. Since there are no axis, it looks like I can't map half or full axis, correct? It's starting to look more like I'm out of luck since everything appears to be configured properly, unless there is an area where I can do some configuration that I'm not aware of. I read over the two links you posted and was already pretty familiar with the content in that section of the FAQ.

mikeveli20:


--- Quote from: japoolspa on March 25, 2009, 01:00:30 am ---What brand is the wheel/pedals? I used a logitech wingman for a while and the separate / combined axis configuration drove me crazy trying to get the pedals to work right. If I remember correctly I used Windows Control Panel and uninstalled the logitech software. Windows XP handled the wheel/pedals just fine without the logitech software. Calibrate the wheel and pedals in control panel>Game Controllers, then go back to mame and reassign your controls in the games.

--- End quote ---

It's a Logitech MOMO Racing wheel. The Logitech software seems to be doing a fine job with all my other games. It's just the particular games mentioned in here and I'm having trouble with so it appears to be more of a game issue, then a hardware/software issue. Since 95% of my games work fine with the way it is now, I'll probably just leave it as is and see if I can figure out a way to get those two games to work with the current setup.

u_rebelscum:


--- Quote from: mikeveli20 on March 25, 2009, 10:50:16 pm ---The way I have it set up right now is that the pedals are mapped to the analog, and the inc and dec each have a value of None, so it looks like it is set up properly I believe.
--- End quote ---

Sounds good to me.  Hmm...


--- Quote ---The pedals register as Joy 1 Accelerator and Joy 1 Brake. No mention of any axis when I input them into the controls, but as stated before this seems to work fine with all my other driving games. Since there are no axis, it looks like I can't map half or full axis, correct?
--- End quote ---

Nah, mame just adds the plus or minus to whatever the name that directx tells mame the axis is called.  (You can do a quick check by mapping a pedal to any digital input temporally.)  With what you're saying your setup is, I don't think you'd want the half axis anyway, but I tested and mame has it working again.

FWIW, to switch between full and half axes, start off like normal: tab, select either intel general or this game, go to the analog port of an analog input, enter, press your pedal, wait until mame registers it, press enter again, press pedal again, wait until mame registers the plus half.  If you want the minus half, press enter again, press pedal, and wait.  (repeating a third time returns it to normal full axis.)

The times you want the half axes are when you have combined pedals (or combined analog triggers on gamepads, or using a normal analog stick's up for gas & down for brake) on mame's pedal inputs, or in the quarterback/baseball "spring stick" games.

In you case, with split pedals & mame's pedals input type, you'd want full axes anyway.


--- Quote ---It's starting to look more like I'm out of luck since everything appears to be configured properly, unless there is an area where I can do some configuration that I'm not aware of. I read over the two links you posted and was already pretty familiar with the content in that section of the FAQ.
--- End quote ---

Just checking. ;)  It does look like it's a game specific issue. 

Pages: << < (3/3)

Go to full version