Arcade Collecting > Restorations & repair
NPs Star Wars
TheShanMan:
Congrats NP! Looks very nice.
Neverending Project:
It's a Wells Gardner, and I am not sure of its working state.
So far, I have given the entire machine a good wipe down, and taken a magic eraser to the CP and the marquee - it really restores some of the brightness to the colors. Then I took each fuse out to test it in a multimeter (they were all good). The coin counter has about 50K clicks on it.
I am at a bit of a loss as to where to start. There is so much info out there it is a bit overwhelming. I think I need to check voltages first, but need to figure out where to check. I haven't removed the PCB cage yet. When I picked it up, it was able to start a game and play blind. Now it won't start (the only thing I did was remove and replace the fuses). It would be nice to have a test rig to rule out whether the monitor or the boards are a problem first. But I don't.
Level42:
I don't have a test-rig either but still got some SW's working.
It's not magic. First: did you move the test-switch maybe ? This could be a cause for the game sounds not coming up. Or you may have to credit it first.
Next step: read the WG6100 faq.
http://arcarc.xmission.com/PDF_Monitors/FAQ%20Wells%20Gardner%206100%20Version%201.0%20dated%201%20Mar%2002.pdf
Then put it away for a day, and read it again.
Then start working on it :)
Neverending Project:
OK, I have been afraid of this thing too long - time to start. I have poured over megabytes of information and faqs and manuals, and to be honest I don't really know where to start. Here is what I know:
When I bought the game it played blind (you could hear the game start by adding credits with the aux. credit button. No picture came on the monitor but the guy told me that sometimes it would show up in 1/4 of the screen. The spot killer was not lit. I loaded it into a van on it's back strapped down tight, and drove for 240 miles (that's 386 km to you European folk ;) ).
When I got her to her new home, she would not play blind, and now the spot killer is lit. So I am not sure whether to start with checking the boards or the monitor, or how. I checked the fuses with a meter and they all tested OK. But I pulled them out to test, so maybe I broke a fuse when I popped it out?
I checked the test points on the ARII board. I think they all look good. The -5 and +10 are right on. The +10.3 unregulated is at about 13, +22 and -22 are around +23 and -23, and the 36VAC is right at 36 (measured across the two test points, not to ground).
And if I turn the screen knob all the way up, I do get a nice large blue dot in the center of the monitor. So that tells me the flyback is working, correct?
So, what exactly should I do?
Help me any-wan, you're my only hope. (what, I thought I was supposed to leave quotes since it's a SW repair thread)
RetroACTIVE:
"With the blast shield down, I can't even see, how am I supposed to fight?" ::)
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