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| Help! How many buttons on control panel? |
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| severdhed:
yeah, for any of the neogeo games, you can just use the 4 button on the bottom row, it works very well. As for straight rows or curved rows..there seems to be a big debate on this. most of my panels have had the 2 straight rows layout, but on my newest panel, i decided to go with a curved layout....i see good and bad things about it. i think the curved layout is more comfortable for most games. however the track n field type games seem a little weird with the curve, but it is not bad...the worst thing about a curved layout is when playing trackball games that use more than 1 button. I use the trackball with my right hand and buttons with the left...being that the buttons are curved for my right hand, it is a little awkward to use multiple buttons at once with my left hand (like in missile command). it is still playable, and affects very few games..but i just wanted to mention it. most spinner games use very few buttons...most of them only use 1. same for the 4 way stick. since most spinner and 4 way games are single player, or alternating players, you can remap those games to use either player 1 or player 2 buttons, so that you dont have to install any additional buttons if you dont want. also, do yourself a favor and install a trackball...you will definately want one. the ultimarc Utrak is awesome and easy to mount in a wood panel. and if you want to cut down on the clutter, the ultimarc U360 sticks are very versatile....they work great as 8 way and 4 way sticks. i removed my dedicated 4 way stick when i built my new panel, because i bought u360s...i am very impressed with how they work. they work equally as well in street fighter as they do in donkey kong....they aren't cheap..but if you are trying to avoid a frankenpanel, they are a lifesaver |
| grumlenz:
Thank you very much severdhed! Your cabinets look very nice! You answered pretty much all of my questions! I will post up my project once I get it started and try and do a step by step. I will definitely add the trackball and will most likely go with a slightly curved button layout. I will most likely go with your suggestions and map the spinner buttons to player 1. Your answers have helped me a lot, I appreciate it. |
| Kordova:
I bought a Mameroom.com quad control with the custom layout. The button layouts are as follows Player 1 - 6 buttons + start button + coin button Player 2 - 6 buttons + start button + coin button Player 3 - 6 buttons + start button + coin button Player 4 - 6 buttons + start button + coin button Trackball - two buttons above trackball for mouse functionality 3 admin buttons (esc, pause, cabinet power) on left edge 1 pinball button on front left 1 pinball button on front right Hope this helps. |
| mlalena:
Maws is back and working here: http://maws.mameworld.info/maws/ If I did it right, this is a list of games requiring 7 buttons: http://maws.mameworld.info/maws/srch.php?buttons=7 |
| Ginsu Victim:
--- Quote from: mlalena on March 03, 2009, 03:14:01 pm ---If I did it right, this is a list of games requiring 7 buttons: http://maws.mameworld.info/maws/srch.php?buttons=7 --- End quote --- Five pages of nothing. |
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