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Suzo- Happ PC Arcade Spinner? Plug and Play?
Derrick Renaud:
To finish up this mess....
XP users have a much easier time switching their poll rate. Just go here.
RandyT:
Congrats, Derrick. I had a feeling you would get it working eventually. It even looks like you found a unique way to get it done. Too bad there isn't some way to automate the steps...I'm guessing Vista makes something like that impossible.
Great job :applaud: and thanks loads for doing the step by step. I'm sure it will be plenty appreciated by those adopting Vista x64.
RandyT
RandyT:
--- Quote from: Bender on February 28, 2009, 07:12:24 pm ---I got my Apache spinner out it has only has a resolution of 48 and checked the poll rate which is 125Hz (window standard)
I set arkinoid so that one pass across the screen is between 120 and 130 degrees (mame analog sensetivity set to 20)
It works, but you are right it is just sightly choppier, but man you really have to look for it, and is certainly playable (though given I'm not an expert)
In Tempest I saw no difference at all
so I'm not crazy
I don't pretend to know the mechanics of it but it just works.
--- End quote ---
Bender, I know you say you don't care much for the Arkanoid games, or those similar to it, but trust me when I say that they are big reasons why people opt to get spinners in the first place. I would estimate that at minimum, 70% of the folks who buy them, want realistic gameplay for those types of titles (and others, of course.) Tempest has very low requirements, which is why you need to crank the sensitivity all the way down to 6 for the TurboTwist 2 / High-Low. So I absolutely agree that if folks are looking primarily to play that game, and / or those with similarly low requirements, then find a good deal on one of the older tech models and enjoy.
But understand that cutting the possible paddle positions to almost 1/3 of those available in Arkanoid, will severely impact playability. The ball bounces off that paddle in different directions based on where it strikes it, and if you don't have fine control, you can't always put that ball where you want it to go. It's more than just a visual choppiness issue. When you play other games, for instance one like Avalanche, where the paddle and the falling objects get increasingly smaller as the game progresses, this precision becomes even more important.
BTW, with that low res spinner, you should have been looking at a sensitivity of about 244, but you said 20 above. Was that a typo?
RandyT
AndyWarne:
--- Quote from: RandyT on February 28, 2009, 02:06:36 pm ---
--- Quote from: FrizzleFried on February 28, 2009, 01:38:55 pm ---My understanding was the USB 2.0 is backwards compatible with USB 1.1 in that if you plug a USB 2.0 device in to a USB 1.1 hub or port that the USB 2.0 device will act like a USB 1.1 device? How is including USB 2.0 compatibility sacrificing compatibility if this is the case?
--- End quote ---
This is not always true. I have seen instances of where even the *backward* compatibility of some 2.0 systems has not worked as expected, and required a change in the firmware to accommodate it, where that same device worked flawlessly on a 1.1 system.
One might be able to get around things by using a 2.0 hub on a 1.1 system and let the hub do the re-negotiations, but at that point, you might as well install a new USB card.
--- End quote ---
I think you are still getting confused. Full Speed USB is not specific to USB 2.0. This was in the original USB 1.1 standard. There is no compatibility issue.
A device which runs only FS USB is not any different between USB 1.1 and USB 2.0. The device only becomes different when its capable of running High Speed USB which is specific to USB 2.0
Don't take my word for it, check the USB 2.0 spec. Page 122, table 7.1:
Low-/full-speed Driver: The low-/full-speed driver is used for low-speed and full-speed transmission. It
is required to meet all specifications called out in USB 1.1 for low-speed and fullspeed
operation.
The possible compatibility issues you are referring to might be from devices which are capable of running High Speed USB (480 Mb/s) and are not working properly on a 1.1 host which cannot run High Speed USB. This is not relevant on a device which only runs Full Speed USB (12 Mb/s) or Low Speed USB (1.5 Mb/s).
There is no more likelihood of a Full Speed device being incompatible with a USB 1.1 host than a Low Speed device.
AndyWarne:
--- Quote from: Derrick Renaud on February 28, 2009, 06:25:15 pm ---
If you could just please run it and confirm that Vista64 really is outputting the 500Hz rate you have specified in the descriptor. Thanks. Other OSes may work fine, but Vista64 does what Vista64 wants to.
--- End quote ---
Screenshot:
Our full-speed devices include:
I-PAC 2
trackball interface
spinner interface
U-HID
U-HID nano
The Opti-PAC is low-speed as we have not updated it owing to serial compatibility. We plan to discontinue serial support in a couple of months as we hardly ever get asked for it, then it will be full-speed.
Andy