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| Happ Competition joysticks - way too sensitive |
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| MrMojoZ:
--- Quote from: FrizzleFried on February 24, 2009, 04:52:36 pm ---Should have went with Supers. Comps are known for not being great for fighters. --- End quote --- This being the opposite of the commonly held thoughts on the matter, can you tell us where you heard this? |
| bbyte:
--- Quote from: Xiaou2 on February 24, 2009, 05:35:03 pm ---Sounds like the actuator hole is too tight. A little sanding should fix the issue. Supers are horrible for fighters. Comps are the better choice hands down. --- End quote --- Are you sure I can just grind it a little? You mean the hole on the actuator itself, right? I want to make sure I don't mess it up. |
| Ginsu Victim:
yes, the actuator, not the stick. RandyT gives some advice in this thread http://forum.arcadecontrols.com/index.php?topic=83636.msg889558#msg889558 |
| severdhed:
i have always liked the happ comp sticks. my friend bought them for his 4 player panel...when they arrived, two had white actuators, and two had black..to be honest i thought the white ones felt a little better..but they both seem to play just fine. i had no problems with street fighter or MK..or metal slug. everything i have played on them worked great. i liked them better than my x-arcade sticks, which from what i have read are very similar to the happ supers. i very nearly bought some happ comp sticks for my new panel, but i decided to spend the extra money and get the u360s, and i couldnt be happier |
| ViciousXUSMC:
I'll be another to add that Comps are supposed to be great for fighters and in fact there primary focus. Making it easy to hit diagonals and things. I got 2 of them from the very same dealer as the OP and I have no problems with any games, I can even play 4 way only games like pac-man with no problems. I have also the last few days been playing analog only games like Sonic Adventure 2 and Elimental Gimmick Gear with little trouble. I think they are great and very durable sticks. I investigated how they work in detail when I was building my CP since they were my first joysticks, the square actuator can/will move if you twist the joystick but if you push any direction at all it re-centers itself back to a perfect position. Though I find with normal play even doing full circle motions that you do no twist the joystick while using it, you would have to do that on purpose almost. I think the OP just needs to get used to the new joysticks they have a shorter distance to activate a switch than the old worn out MK2 sticks, and most pro-fighters want it this way. I mean Sanwa JLF's have an even shorter engage & throw distance and those are incredibly popular as well. |
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