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| What games am I missing out on by only giving 6 buttons per player? |
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| TheQ:
--- Quote from: Thenasty on February 23, 2009, 06:52:12 pm ---7 Button Layout for Player 1-2 is good enough. For Player 3-4 4 buttons ea. --- End quote --- I'm working on designing my first CP as well. Are there any games that need more than 4 buttons for players 3 & 4? |
| TheQ:
--- Quote from: Ginsu Victim on February 24, 2009, 01:37:17 pm ---But the question is, "Are there any Mortal Kombats worth playing after MKII, much less is MK worth playing at all?" --- End quote --- I haven't played MK much since they were originally released in the arcades but I remember being a fan of Ultimate MK3... robots are cool and everything but for my money, you've got to have ninjas. |
| Malenko:
I like UMK3 just not as much as MKII. however the 7th button not only provides a great run button for UMK3 and a perfectNeoGeo layout, but also makes the ABC of the neogeo great for games like NBA Jam and NHL Open Ice |
| Ginsu Victim:
--- Quote from: Malenko on February 24, 2009, 04:02:58 pm ---ABC of the neogeo great for games like NBA Jam and NHL Open Ice --- End quote --- Well, I would prefer the curved 6 button layout that makes that work better. I'm no longer a fan of the Street Fighter style. |
| MrMojoZ:
--- Quote from: Ginsu Victim on February 24, 2009, 04:17:33 pm ---Well, I would prefer the curved 6 button layout that makes that work better. I'm no longer a fan of the Street Fighter style. --- End quote --- To be technical, the curved 6 button IS Street Fighter style and the 6 button grid is the American knockoff that only still exists for nostalgic reasons. Like Happ Concaves. :timebomb: |
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