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Scanline effects, LCDs, and a sort of recant
Ummon:
Recently, I got the chance to try Mame on a later model laptop. I was surprised at the image quality of the graphics. Even more, I was surprised at the quality of the effects presentations of both old and new Mame. Though in older Mame, there was still some slight lack of authenticity (using 75%, 50%, and 25% scanlines) in vertical scrolling games - games run horizontally, hence, horizontal scanlines - the overall look was pretty good. Further, in new Mame - using 75x2 - the look was pretty good, too. I didn't have any special files on hand - like Sailor Sat's triad3sl, or Althor's Scanrez2 (in particular, rotated, to provide horizontal features) - but it seems the high brightness of LCDs is much suited to Mame effects rendering.
I've also been playing around with current Mame and Scanrez2, as well as Sailor Sat's triadsl, on my arcade monitor, with the following results. (Incidentally, they don't look good embedded. Also, for accuracy, remember to click inside the image. And, Mame apparently takes snaps from the raw output. These images were system snaps.)
The first one is Scanrez2. It's pretty nice, particularly with the contrast set to 1.60 to bring out the color and all.
The second is the triadsl, same contrast level. A little dingy.
Jack Burton:
In the second pic you can kind of get a feeling of a little bit of mis-convergence. You know, that kind of shimmer in the word "GYRUSS"
Also, "Please Deposit Coin and Try this game", so polite lol.
Turnarcades:
I am a MASSIVE arcade fan and accept there will never be a substitute for playing the authentic hardware as intended like we did back in the day. However, I've never felt this need as a lot of people do to bring back those visual effects that I consider to be quite vile like scanlines etc, particularly when the MAME effects tend to use extra processing power to pull them off.
Maybe it's just me and the fact my eyes always kind of sucked, but I think I much prefer the clearer image that PC's can provide. At most I use interpolation or similar to soften the edges a little on most platforms besides MAME, but the black interruptions of scanlines and speckles from other effects hurt my eyes over time.
kagaden:
Where are you downloading your mame scanlines? I made some of my own which I think are perfect for SFIII:3rd Strike and mame but just for reference sake.
Ginsu Victim:
--- Quote from: kagaden on January 30, 2009, 03:51:37 am ---I made some of my own which I think are perfect for SFIII:3rd Strike and mame
--- End quote ---
Post them! :)