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A Mame machine in an antique buffet - USB probs solved (I think!)
versapak:
--- Quote from: drventure on October 22, 2009, 10:48:28 am ---I finally got up a 3 man game yesterday to try out the player 3 and 4 positions.
The fact that I angled the sticks.... Nothing bad one way or the other. It actually felt pretty natural for them to be angled.
The fact that I used MagSticks and didn't spring for 2 more u360's.... Ugh. Shoulda got the u360s.
Granted, i wouldn't consider myself a purist in any sense of the term. I loved the games growing up, but was never competitive or anything like that.
But the u360's just "feel" so much better. The magsticks do have a shorter throw and the "clicky" nature of them is certainly more old-school, but, boy, if I find myself playing positions 3 or 4 much, I'll be upgrading those sticks!
Live and learn
--- End quote ---
If you look at my post history, you will find that until this post, I was in full support of angled P3&4 sticks. That is how they are installed on my cab. It was after testing them in that position, and it felt completely natural. I also never got any complaints from anyone else.
Recently though, after a few years, I was in the player 3 position, and I hated it. For some reason the angle now bothers me. My brain kept wanting it to match the position of the screen. :dunno
Maybe it was because at the time the whole cab was new to me, and regardless of the position I easily adapted. After playing so long at player 1 though, it has conditioned me to see up as toward the TV. ???
I have definitely changed my stance on angled sticks, and would never place them that way again.
drventure:
Good point. Muscle memory could definitely be a factor after a while (what you get used to and all...)
I know when I've had to switch from a keyboard with a wide backspace key to on with a small backspace key, it takes a while for my fingers to readjust.
I could easily see that with sticks too.
You know though. I was thinking about it. If I put u360's in those spots, I'd just have to change the map for them. No rerouting the mounting plates or anything.
Yet another argument for u360's (now, justifying that to the "boss" might be a tad more difficult :) )
Ryglore:
--- Quote from: drventure on October 22, 2009, 12:02:39 pm --- (now, justifying that to the "boss" might be a tad more difficult :) )
--- End quote ---
Ah the joys of working for one self. ;)
Benevolance:
Spending a lot of time with Ms. Palm and her five sisters, Ryglore? :D
How are the U360s for fighting games? Are they very responsive? I've got Happ 49 way, with the GGG upgrade grommet. The new grommet was a huge improvement over the base Happ model, but the joysticks still have terrible action. They re-center sluggishly, and getting through a lot of fast-reponse games is more an art than a science as a result. I'd like to upgrade. I top-mounted my joysticks beneath my artwork and screwed it in place, so whatever joysticks I replace my Happ 49s with will still have a good, long throw.
drventure:
I'm not a huge fan of the fighting genre, so I'd really be the last person to weigh in on that.
But they sure are fantastic for all the games I usually play.
I've never quite understood the long throw/short throw debate. Guess it's just personal taste. The 360's seem to have a fairly long throw to me, much longer than the magsticks anyway. But I can't say that I really like one over the other, not yet anyway. If I had to choose, i'd probably say I prefer the short throw over the long.
But then, maybe it's just the fact that the 360's can register a movement without necessarily requiring a full swing of the stick that makes them "feel" short throw, even though physically, they can move a lot farther.
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