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Where do you get input maps (mame)?

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ivwshane:

No, parents and clones will have the same maps as well as all neo geo's being the same.

ivwshane:

I'm sorry but I'm a complete noob.

Where exactly am I entering these commands (in windows command box).

And once I figure that out then how do I add "system" why controller layouts?

u_rebelscum:


--- Quote from: ivwshane on January 15, 2009, 11:52:09 pm ---I'm sorry but I'm a complete noob.
--- End quote ---

No problem.  Everyone starts as one. :)


--- Quote ---Where exactly am I entering these commands (in windows command box).
--- End quote ---

Navigate to the folder that mameUI is in.  Example: if mameUI is in "c:\Program Files\mameUI"  Open the command box (run cmd), then type cd "\Program Files\mameUI" including the quotes.  (Shortcut, type cd \progra then press tab so windows conpletes the name and adds the quotes, then finish typing \mameUI then enter.)

Or you can use microsoft's "Open Command Window Here" Power Toy (XP version and it's built into Vista)

Then type the mameUI32 -lb gamename > listbrothers.txt.


--- Quote ---And once I figure that out then how do I add "system" why controller layouts?
--- End quote ---

If you open the xarcade.cfg file, or any of the cfg file you made, in a text editor (notepad, not word or other word processor), you'll see pretty near the top system name="xyz", with xyz either "default" (in xarcade.cfg) or the gamename in your cfg files.  If you scroll down (or do a search for system) in the xarcade.cfg file, you'll see system name="neogeo".

The wiki page on ctrlr files is pretty detailed on starting a new ctrlr file, and an okay outline of the ctrlr file structure.  Was my link too hidden in my first post?  Or am I misunderstanding your Q?

hausjam:

Is it possible to put the joystick_map values into the ctrlr.cfg file? Or can those only go in the individual game ini files?

u_rebelscum:


--- Quote from: hausjam on February 07, 2009, 07:43:15 pm ---Is it possible to put the joystick_map values into the ctrlr.cfg file? Or can those only go in the individual game ini files?

--- End quote ---

The joystick_map values only work from the ini files (& commandline).   :( 

Yes, it would make sense from the user's point of view to have them in the cfg & ctrlr files, but the history on when each of the feature were added & edited and mame's structure show why it's in the commandline & ini files instead.  I think mame could be recoded so it's in cfg/ctrlr files instead of CL/ini, but a lot of internal reworking to do so logically and cleanly.  It would not make sense to have it in both CL/ini & cfg/ctrlr.

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