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| Blanka:
16 ms is perfect. 1 frame lag is very normal and not noticeable. |
| RandyT:
--- Quote from: Blanka on January 13, 2009, 05:32:48 pm ---16 ms is perfect. 1 frame lag is very normal and not noticeable. --- End quote --- It's not "lag". Lag is what you get from a processor before displaying the image. The response time is how long it takes for the pixel to be completely on after being instructed to be on. That means the pixel is "in transition" for 16ms. Seems to me that would be a bit blurry and not great for gaming. RandyT |
| Ummon:
--- Quote from: Blanka on January 13, 2009, 05:32:48 pm ---16 ms is perfect. 1 frame lag is very normal and not noticeable. --- End quote --- ??...I'd notice it. |
| bgspot:
16 ms?! You definitely want 8 ms or less. |
| Blanka:
A CRT has 50ms fade time. A first gen S-IPS has 16ms response time, but no lag, a new generation with overdrive has 16ms lag and 8ms response time, S-PVA has 5ms response time, but 32ms G2G overdrive calculation lag. TN has 1 frame dithering-calculation lag. So overal, a 16ms S-IPS without any processing on the signal is one of the best solutions available. Then there is the brain, who can predict hand-eye coordination 2-4 frames in advance for most arcade games (not for online shooters), which compensates perfectly for the delay between the joystick operation and the result on screen. Only thing cumbersome is 2 frames calculation for PVA overdrive. That results in a complete lag of 50ms, which is too much. All other delays are perfect handled by the human brain. |
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